Keia said:
Okay, my interest would be in one of the following:
Altanian Arcanist or Spellsword
Larakese ninja (who doesn't need to play a ninja every now and then)
A XXX Marksman (some race that would help the class)
Avenger and Dragonlord both sound interesting.
a Praetor Gladiator
A Champion
More info please! Pretty please !
Keia
Since you asked so nicely
Blurb on one of the classes you mentioned (which I happened to find in an e-mail I sent to a playtester last year; hurray for saving my e-mails):
Marksman- Often Dolathi and always Eldish, marksman are masters at ranged combat, not snipers. They are known for amazing feats of archery, and the greatest can sometimes shoot more than one arrow every second. Their fascination with ranged combat is strong enough to overcome the universal caution towards the Alvasi, new weapons developed jointly by an Altanian arcanist, a Valsian dragon lord, and a Sidhe enchantress in order to combat the Praetorian deathgrip on magical weapons.
And the following blurbs that I made up just now (so they're shorter):
Arcanist- The undisputed masters of the arcane, they make up the ruling caste of the Altanian magocracy. Arcanists supplement their innate Altanian magical talent with additional arcane power from years of study.
Ninja- Stealthy and skilled in unarmed combat and the use of the ever-popular "ninja-weapons" Ninja are masters of the unseen, and their strikes from the shadows take advantage of their victims' unpreparedness.
Avenger- Often Mojiin but occassionally Valsian, the Avengers are powerful martial combatants who champion the protection of the natural world from dangerous threats. The evil version of the Avenger is the Hatesower
(I forgot to mention that some of these have evil versions; the evil Runemaiden is the Runetemptress)
Dragonlord- Sorcerer-psions who twist the two arts together until they become one, Dragonlords can defile the surrounding wildlife to augment their own power
Gladiator- One of the only lower-class occupations that is more likely to be occupied by Praetors than Plebs (because most Warmages wouldn't build a Pleb and then just surrender her to the gladiatorial pits--I may have forgotten to mention that Plebs were constructs, but they are--and this was made before Eberron, so no, I didn't copy the Warforged concept, just like my Dweamoureaters came well before Jesse Decker's Spellthief

). Some Gladiators live for the roar of the crowd, although others were forced into the life, but all Gladiators are known for their flashy moves and ability to "enter the zone" in combat.
Champion- The ultimate paragon of deific divine magic, the Champion is a force for good in the cosmos, combining mastery of combat with strength of faith. Although their faith is strong, some Champions tend to be more accepting of non-believers than Inquisitors and Zealots, which causes them sometimes to be viewed with suspicion by the highest authorities of the Church of Circe. The oevil counterpart of Champion is Villain.