Any thoughts about the character submissions?
Cannot legally afford armor with the wild enhancement (adds armor to wild shaped/shapeshifted AC) until 9th, so I did what I could. Not a lot of other AC options other than having someone put it on after the shape is in effect. Barkskin can help for about an hour each casting, but I agree it's not ideal.EvolutionKB said:Stonegod's shifter/druid looks like a good damage dealer too, but I am concerned about the unbuffed AC.
Cannot legally afford armor with the wild enhancement (adds armor to wild shaped/shapeshifted AC) until 9th, so I did what I could. Not a lot of other AC options other than having someone put it on after the shape is in effect. Barkskin can help for about an hour each casting, but I agree it's not ideal
On average, a giant's going to hit me regardless of the AC; for a hill giant, that's about an average of 4hp expected hp damage w/ the lower AC. Since they are relatively easy to hit, I'd be using the dual attack routine, which ups the damage Domoris is doing. I'd have to run the numbers, but in the long run I think warshaper will edge out ahead (though maybe not by lots). Domoris, however, is not a primary AoE caster, so spell levels are not really what his looking for (and the group has that covered already).EvolutionKB said:Totallly understand, have you thought about staying straight druid? You'd get a higher level of spells, and would get the next stronger shapeshift shape. The strength you'd gain is the same as from warshaper and you'd gain an additional +4 to AC. You'd lose on average 1 pt of damage(from not being able to increase nat weapon size), some hp(from the con bonus from warshaper), and immunity to crits(which when we are talking giants could keep you alive)
I agree. I see character creation as a creative (concept/story/RP) and intellectual (balance/effectiveness tweaking) exercise---discussing the latter no way means I can take part in the former in this game. That's up to s@s and the other PCs.EvolutionKB said:Sorry to anything anybody else from the other thread that may be reading this, I know this isn't decided in any way yet. I'm just offering a suggestion for what has been a tough game so far for the melee types. If you think I am offering an unfair advantage to somebody, I can help everybody, or just stop with the advice.
EvolutionKB said:Sorry to anything anybody else from the other thread that may be reading this, I know this isn't decided in any way yet. I'm just offering a suggestion for what has been a tough game so far for the melee types. If you think I am offering an unfair advantage to somebody, I can help everybody, or just stop with the advice.
stonegod said:I agree. I see character creation as a creative (concept/story/RP) and intellectual (balance/effectiveness tweaking) exercise---discussing the latter no way means I can take part in the former in this game. That's up to s@s and the other PCs.
EvolutionKB said:OnlyTheStrong--just curious, you had said clerics are not what you normally play, what do you normally play?
S@s, Did the glitterdust seem to blind them?
Hard to say from your vantage point waaaaaaaaaaay up there in the sky.