S@squ@tch's N1: Against the Cult of the Reptile God IC

Shortly after Gideon spies the party walk past his tree, he spots a red-haired man travelling south, with a somewhat unfocused gait. The man wears the garments of a man of the cloth, with a prominent sun disk on a leather string around his neck, and a mace swinging from his hip.

Seeing as this fellow has been the only interesting thing he has seen in the past hour or so, he decides to follow him. Nimbly dropping back to the ground, he hurries from tree to tree, then finally from building to building, following the red-haired man.

The red-haired man reaches the intersection between the Golden Grain Inn (#6), the white-washed farmhouse (#4) and the Constables Office (#2) and turns right, heading towards the outlying farms. His gait remains somewhat methodical and unfocused.

He is walking by the Constables building when he hears shouting coming from inside," Well I shall tell you what happened to them! They were slaughtered by reptilian monsters because they stopped running long enough to ask for our help for their village! They died to ask for help for YOU! And we killed those beasts dead and I swore a vow that I would avenge those children and help their village! So I may just be a troublemaker to you then, because I tell you this now - I shall not be leaving this village till I am sure it is safe, and until I have spoken with the parents of those poor dead children to tell them how heroic their offspring were!!"

The red-haired man's attention is snapped back into the present, he stops and he looks up from his feet, and stares at the door to the constables office. The mere sight of the office brings back memories to him, from a few months back, when he was inside of it, being told by the constable that his church was burned to the ground by an act of the gods. He attempts to keep his anger from boiling up again, and tries to shut out the pain, but is unable to. "Dead children? Reptiles? Slaughter?" He thinks to himself. He begins to walk towards the open door and notices a large, feral-looking human carrying a large maul running towards the same place.

Gideon hears what he believes is Stonefist and takes off running towards the source of the commotion, somewhat giving up on the red-haired man, as he was beginning to bore him.

[D]kk[/D]

Inside the Constable Office:

The three men all rise up from their seats once Stonefist stops speaking.

"Now, now, you've just ruined our lunch." Grover says.

"I can assure you that we have all the facts we need to solve this investigation, and we don't need you around in order to complete it."

"I think it is best if we never see you again."
He nods to his other two companions and they place their hands on the hilts of their weapons rather intimidatingly.
 

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Gideon Novak - Human Mercenary

Gideon, liking the sounds of conflict coming from the building quickens his pace so he won't miss any of the fun. When he gets to the door, unless he hears sounds of conflict, he will wait and listen, ready to burst in at a moments notice. If the Red headed priest looks his wey he motions him closer.

"If you be havin healing skills you might be needed in a moment from the sound of things".
 

Roland, Human Cleric of Pelor

Yeah, like you solved mine?!
The red haired priest storms in with tears in his eyes, not hearing the human behind him.
What about Father Krotan ?! Why do I have the feeling, those reptilians burned the Sun's gods church … and those miserable children.
The cleric's temper rise, all the anger towards the constable, burning and boiling for 4 months, all burst out in a moment.
You have done nothing!!
The priest breathes heavily, not believing to the huge amount of emotions and rage he held for too much time …
I … I'm …
He stutters and stares.
 

Here's a map to better visualize things:
 

Attachments

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Ari glances at the red-haired man, then at Stonefist, then the constables. His face contorts into a glower, his sense of justice clearly perturbed.

My dwarven friend has a very good point that seems to be elaborated upon by one of your own townsmen. I think it's time we got to the bottom of this. You shall tell us why you have not upheld the law in this town and you will do so quickly. My patience is at an end.
 


OOC: Sorry - I was waiting to see if Stonefist had anything else to say. It looks like we are ready to proceed.

[D]ss[/D]

Grover gives a nod to his two friends, and their weapons are quickly unsheathed.

"Look, I don't think you understand what we are trying to convey -- we have this under control and do not need any help from you three."

He looks somewhat surprised to see Roland burst through the door,"My, my, isn't it just our day to have unwanted visitors, boys."

"So, you either take our hint and leave town, or we will be forced to dirty our tunics with your blood."
He spits out.

"Don't be foolish -- the same thing goes for you Roland -- we're tired of your moping around."

Alessin and Ari look somewhat intimidated and grow somewhat quiet (attitude turned to friendly towards them through intimidation), while Stonefist (Natural 20!) is unaffected by the men's threats, his brow set, and the veins in his neck and forehead growing more and more visible.


OOC: Grover attempts intimidate check on Stonefist, Alessin, and Ari.

Intimidate check (1d20+6=24)

Opposed checks for Ari, Alessin and Stonefist (in order) (intimidate opposed check modifier is character level + wisdom bonus)
Opposed checks to intimidate (1d20=5, 1d20+2=3, 1d20+4=24)


[sblock=rhun]
Zazz was captured earlier in the day by the constable and friends. He attracted their notice by being elven in a predominantly human town, plus, he was attempting to steal the longsword carried by Grover's friend, Ruskdal. His keen appraising eye noticed the blade to be more than just finely crafted, it appeared to have a magical sheen to it.

He came to spy the sword while having a bite to eat at the Golden Grain Inn -- he had just arrived in town that morning, at the crack of dawn.

Unfortunately, his sleight of hand was noticed, even with a devised diversion of rigging the cooks door to catch on a chair leg, causing Bertram to drop a platter of breakfast dishes -- which created quite the commotion.

Grover and Donovan quickly beat the elf over the head and tied him up, threw him back here and said they his sentence would be painful.

On the bright side, Zazz has been working on his bonds for some time, and was able to finally free one of his hands.

OOC: Your escape artist check beat the use rope check of Grover by 1 -- even with his +10 modifier -- consider yourself blessed. You are in the room to the left on the map below. It is a 10' wide by ~ 30' long room. Your actions are up to you -- you could make out the shouting in the front room, so you know something is going on -- perhaps a good diversion to get the heck out of dodge?s
[/sblock]
 

Roland, Human Cleric of Pelor

Roland rethink the situation, this constable is a racists and not a sheriff model to this town.
Your behavior will not go unnoticed Grover, the sun god will repay you for your selfish acts … but bloodshed and quarrel are not the solution.
Leave this town and let us be, the citizens grew tiered from your egotistical attitude.


Diplomacy +5

Despite his attempting to settle things peacefully, Roland is aware and suspects the two men and the constable's behavior, he is ready to draw his mace.
He placed his other belongings on the ground, just outside the door, so he steps do the door step to be ready, if things go bad, he'll grab his shield.

Move to door, Ready action to grab shield and protect himself
 

Stonefist makes an effort to unclench his jaw so that he can speak again. "It's obvious you've never dealt with many dwarves, becuase you've heard me speak my vow and still expect me to forget it and leave just because you've drawn a blade or three. I shall not be leaving your village until I know that it is safe from the creatures that slew those children, and if you call that lack of safety or concern for your town 'under control' - then it is time to put an end to your control!!" Stonefist shouts as he slams his palms down on the surface of the table while also pushing off with his strong legs from the ground. In a flash, he has hopped up onto the tabletop where he launches an attack on Grover...

Jump check to hop up on the table in front of him (1d20+8=19)
Initiative (1d20+3=15)
Atk & Dmg w/unarmed flurry (1d20+2=20, 1d6+3=6, 1d20+2=16, 1d6+3=8)
Oops, forgot to add the +1 to attack due to being on higher ground. So the two attack rolls should be 21 and 17 in case it makes a difference.
Since he doesn't want to actually be accused of killing the constable, Stonefist will limit himself to nonlethal damage for now.
 

Avaxasir of the Elves

[sblock=For s@squ@tch]
With his hand freed, the elf rogue quickly finishes untying himself and stands, adjusting his armor as he does so. With a keen eye, Zazz quickly looks about for his gear...


Is Zazz's gear/weapons in the same room?
[/sblock]
 

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