I disagree. 3/3.5 felt like a logical extension of 2e, just made more consistent, in line with the Role20 system. I think most of us felt like the changes made sense. 4e played very differently from other editions and felt like what it was: an attempt to capitalize on a trend and make D&D play more like World of Warcraft.Nha, that more a meme than anything else.
You had class, you had races with 6 ability scores, rolled a d20 and some other weird shaped dice. Just because power progression and such worked differently, it was still pretty much D&D. Its like saying 3.5 wasnt really D&D because it was such a departure from 2e.
There's a reason why Pathfinder, which was essentially 3.5 continued, outsold D&D 4e, and why WotC quickly changed gears and abandoned 4e.