I'll need credits above and beyond the base cost of the remote, the exact amount depending on how they're stated up and how much it'd cost in reprogramming and accessories to make it do what I need. I'd need to earmark those credits before I spend them all on other accessories for my own character.
Question. Would we all be starting out already together? Do I need to work out how that happened in my background? Or will those of us who don't have background ties already be introduced in-game?
The repair remote is intended to help my droid by aiding another on repair checks, but also to safeguard my droid in the case that it's deactivated and the other PCs are unavailable, unable or disinclined to repair me; such as during a space battle or firefight. If my character is deactivated I can at least amuse myself by role-playing the remote as it endeavors to get my main character back up and running.
Besides, I just like the image of a spherical droid with one (or more) smaller spherical droid orbiting around it; my character will look like a giant hydrogen atom! But if the idea of an extra mechanic bothers you then I suppose I could simply keep the remote as a mini bodyguard as you suggest.
If you want to play two characters, just ask Possum if you can play two characters? I mean the classes are balanced around skills and combat abilities, you are choosing to play a non-combat class that has strengths in other areas, it seems a little off that you would then buy another character to do your fighting for you, none of the combat characters have bought droids to do the non-combat stuff on their behalf. No one player should be able to do everything its part of being part of a group. Thats just my opinion though, and if Possum or the majority of other players disagree I'll hush up, I did want to at least express the concern though.