D&D (2024) Sage Advice Compendium Updated To 2024

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The latest Sage Advice Compendium updates provide official rules clarifications for D&D 2024. Sage Advice is not errata, but acts more like a FAQ for common rules queries.

The Sage Advice Compendium collects questions and answers about rules interactions in Dungeons & Dragons. With the release of the new Core Rulebooks, Sage Advice has been updated to encompass the new material presented in these books. It will continue to be updated as more questions are brought up by the community.
 

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It seems simple. This guy from the Gremlins movie is hiding behind the bar. The character played by Phoebe Cates ("Kate") doesn't detect him, so effectively he's invisible to her. She's probably so distracted the DM doesn't even give her a roll to notice.

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Then, he pops out from his hiding spot in clear view of Kate. She can see him, so he's "found."

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Rather than end his turn interacting with his jacket, the gremlin could have done the gremlin thing where they scurry about and hide in air ducts, at which point despite leaving cover he's still invisible to Kate unless she makes a Perception check to spot him scurrying (or he makes noise greater than a whisper, hard to hear in this noisy bar).
 

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On the subject of Sage Advice's rulings, I'm not too keen on this one:

If the damage from Disintegrate reduces an Orc to 0 Hit Points, can Relentless Endurance prevent the Orc from turning to ash?​

Yes. The Disintegrate spell turns you into dust only if the spell’s damage leaves you with 0 Hit Points. If you’re an Orc, Relentless Endurance can turn the 0 into a 1 before the spell can disintegrate you.

Relentless Endurance comes with an important caveat to make sure it differs from the effect of death ward - a 4th level spell:
Relentless Endurance. When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can’t do so again until you finish a Long Rest.[emphasis mine]

I dunno about the person running the Sage, but I would have thought being turned to gray dust would mean they were killed outright by the hit point loss. While it technically doesn't explicitly say that they are "killed", that seems like unnecessary rules lawyering.
 

On the subject of Sage Advice's rulings, I'm not too keen on this one:


Relentless Endurance comes with an important caveat to make sure it differs from the effect of death ward - a 4th level spell:


I dunno about the person running the Sage, but I would have thought being turned to gray dust would mean they were killed outright by the hit point loss. While it technically doesn't explicitly say that they are "killed", that seems like unnecessary rules lawyering.
Disintegrate does say the disintegrated target can only be revived with Wish or True Resurrection, which strongly implies that they are now dead.

IMO that sage ruling is just plain wrong. Effects like Disintegrate are precisely why Relentless Endurance has the caveat that it only works if you're not killed outright.
 

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