I'm working on researching some sailing stuff for my D&D campaign. It's a nautical campaign (most of the world is water).
Anyway, I got the Seafarer's handbook, and noticed the ship sizes are a bit off from a historical perspective.
Namely, the largest ship size they use is 130 feet.
Whereas, a quick sampling of http:\\www.schoonerman.com (a nautical site) shows ships easily getting bigger than that. Obviously, the era comes into play.
Another factor I discovered, is SFH's ships are rather wide. Statistically, most the real ships are 4-6 times as long as they are wide. SFH's ships are like, 3 times as wide at best.
The colossal ship with a good set of sails tops out at 44 feet per round or 15 MPH or 13knots.
This is really fast (one site mentioned a clipper ship going 19knots) and seems a little too fast for the era.
Anyone else disappointed in the "realism" of currently available d20 ships?
Janx
Anyway, I got the Seafarer's handbook, and noticed the ship sizes are a bit off from a historical perspective.
Namely, the largest ship size they use is 130 feet.
Whereas, a quick sampling of http:\\www.schoonerman.com (a nautical site) shows ships easily getting bigger than that. Obviously, the era comes into play.
Another factor I discovered, is SFH's ships are rather wide. Statistically, most the real ships are 4-6 times as long as they are wide. SFH's ships are like, 3 times as wide at best.
The colossal ship with a good set of sails tops out at 44 feet per round or 15 MPH or 13knots.
This is really fast (one site mentioned a clipper ship going 19knots) and seems a little too fast for the era.
Anyone else disappointed in the "realism" of currently available d20 ships?
Janx