Psion
Adventurer
I see no particular reason to stuff the Plane of Agony into the Ten Hells. I am pretty much using an open cosmology (well sort of -- I am using the great wheel, but not all heavens and hells are obligated to be on it... the plane of shadow and the spirit world extend to the lower and upper planes respectively, and you can hang other heavens and hells off of that.) With an open cosmology, there is no reason to stuff things where they don't fit.
I am sort of adopting an idea someone brought up on the Planescape boards at the Pits, and also similar to the way I handled heavens in my own game. Basically, I make planes that intesect each others. For example, the Ten Hells really intersect the 9 hells, the abyss, and a variety of other planes.
I really had no intention (and having just jotted down all the planes I plan to visit, ROOM) to add the plane of agony. However, one villain I was planning was a raveller (from Arsenal: Spiked Chain) who would be a priest or priestess of a god(dess) of pain, so there might be an indirect tie-in.
I am sort of adopting an idea someone brought up on the Planescape boards at the Pits, and also similar to the way I handled heavens in my own game. Basically, I make planes that intesect each others. For example, the Ten Hells really intersect the 9 hells, the abyss, and a variety of other planes.
I really had no intention (and having just jotted down all the planes I plan to visit, ROOM) to add the plane of agony. However, one villain I was planning was a raveller (from Arsenal: Spiked Chain) who would be a priest or priestess of a god(dess) of pain, so there might be an indirect tie-in.