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Sailors on the River of Worlds- Update


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The Four Horsemen eh? Well... if the forces of chaos are seeking to end the world, they might be trying to unleash dark powers.

In one of the Dragon magazines, there is an imprisioned demon lord called the Ebon Maw. Demeogorgon and Orcus put aside their fighting long enough to imprision him.

In the Book of Hell, the Daemons have a powerful near deity level monster whose return is supposed to mark the end times as having started.

Perhaps the players stumble across some chaos cultists actually searching for information and details about these dark forces? Despite the grand devistation they would cause, they might be nothing more than smoke and mirrors as the main body of chaos continues to churn its way across reality.
 

Another thing I forgot to ask. Are you using lunar creatures or any of the other baddies from the Dragonmech book? Because of their 'different' nature, I thought that they'd make some interest opponents for a campaign like yours.
 

JoeGKushner said:
The Four Horsemen eh? Well... if the forces of chaos are seeking to end the world, they might be trying to unleash dark powers.

That's true, and soemthing I could work in. As I mention earlier in the thread, the city of Dragonwatch Harbor (which I have decided to cannibalize Thieves' Quarter for, slightly jazzed up with planar elements), the city lives in fear of being raided by chaos. I use the idea of Warders from Encyclopedia Arcane: Abjuration, and was going to make major surviving ports be protected by wards that repel creatures of the Chaos Legionnaire subtype. Which would frustrate the hordes of chaos, but determined cultists might be working at other ways.

JoeGKushner said:
Another thing I forgot to ask. Are you using lunar creatures or any of the other baddies from the Dragonmech book? Because of their 'different' nature, I thought that they'd make some interest opponents for a campaign like yours.

It's certainly a possiblity, and just the sort of "differentness" I planned to highlight in some worlds, but BCD has my plate pretty full of variant worlds.
 

So how's this going? Have the Ronin Arts Planar books come into play more? Have you gotten good use out of Book of the Planes and Beyond Countless Doorways?

Your review of the GR Mythic Vista line whose name is too long, looked good. Are you going to have the PC's stop there? Any sorcreres in the group going to get updated through it?

Will you be using the Black Company and the Glittering Stone at all?
 

The holiday season brought us a couple weeks break, and the fact that I was in the middle of the new hunting for a new job meant that last session was sort of off the cuff.

After facing off with a chaos ship, the group had spotted a nearby island where they tassled with weresharks and bramble elves, and met an NPC seer who will become part of the NPC crew. They are being manipulated by the bramble elves (who the party hasn't quite figured out AREN'T NICE) into a conflict with a half-naga shaper of worlds who will (provided they navigate the ruse) give them enough info to get to some nearby islands/world.

Running another session tonight. Got a little planning to do.
 
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Well, I've been slowly reading Beyond Countless Doorways by Malhavoc and still pecking at Book of the Planes by Mongoose but finished Planar Factions by Ronin Arts.

In the midst of that reading, I was wondering... "Hmmm... how's Psion's game going?" A long time ago (about five months now), I wanted to do a similiar campaign but the Black Company demanded that I run Slavelords of Cydonia and with my scheduling beig like every other week, it's a slow churn.

So to live vicariously and see how others are handling the planes, I cast raise dead on this thread!
 

Psion said:
But what themes could I use here/where would these elements fit:
The Void (my original concept of a primal evil force that I was using in my cosmology; for examlpe, I once ran a campaign against a Lovecraftian "Great Void Mother". Also concepts used by works like Denizens of Avadnu and Lords of the Night: Vampires/Liches) (entropy? oblivion?)

Doesn't Rokugon have a strong void/shadow taint type of element to it that might apply here?
 

How about the Glittering Stone from the Black Company? Some fantastic ideas there to mine.

And of course we have the Far Realm coming in next month's Dragon magazine... (Now if only they'd update Bruce's article on the Sheens for 3.5....)
 

Very modest update, as long as someone reminded me about this thread...

JoeGKushner said:
And of course we have the Far Realm coming in next month's Dragon magazine... (Now if only they'd update Bruce's article on the Sheens for 3.5....)

That actually got used last session. The thing in Bruce's far realm article about grabbing a key from a dream was a interesting tidbit that I pulled into my game. The way I was running it, an alien entity was corrupting the spirit of Yggdrassil, and the players could only go "to the spirit of the tree" and fend off the voidspawn by acquiring a key from one of the PC's dreams.
 

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