Silverblade The Ench
First Post
SANDER'S SPEAR
Making a spear for a character I'm working on
Most spears are useless up close, to unwieldy.
The character fights in close combat, ship-to-ship boarding actions etc (Spelljammer).
I've long thought you'd want a short, heavy spear for that kind of work.
(I'm working ideas from D&D etc through my art)
I recall there was a "broad" spear back in 2nd ed, but it made no sense, why would you want another bigger bladed long spear EXCEPT to kill big critters? When you really want a close up spear, which is what I ran the weapon as back then.
So this weapon:
1) Handle is 4' long, so you have reach (that is, for "real" combat not for D&D term of "reach"), but not so much it's too unwieldy. SO you'd get no penalty or bonus for reach in D&D, though it would be a "faster" weapon than a long sword to use (as least when used purely for thrusting)
handle can be used as staff in defence, to club folk with etc.
the shaft is oval, exactly like a pick shaft handle, letting more control than around shaft does.
less likely to spin in hand etc unless owner wishes it to.
very sturdy so unlikely to be broken, especially if you used bronzewood or such like (D&D)
2) Crossbar acts like a "Boar spear", so enemies can't push up the shaft if pierced.
It is spiked, to again help act as boar spear, but also if someone tries to grab the crossbar area, they'll pay for it! making it harder to wrest away from owner.
Spikes let weapon be used as a crude Morningstar if need be, doing dreadful damage.
So, up close you could hold shaft almost vertical and lash out at angle to thump folk with heavy crossbar and spikes!
I'd say -1 to Hit, 1d6+1 bludgeoning/piercing damage, or 1d6+2 if two handed seems reasonable?
the angled ends of the crossbar, if the weapon is swung in a big arc sideways, would cave in plate armour etc, by virtue of angle of strike (small surface area, angled)
damage like 1d6+1 (1d6+2 two handed), bludgeoning, -1 hit, but, bonus +2 vs plate if using the older 1st ed rules ?
3) Blade is about 14 inches long and 4 wide at base. Very deadly!
Thrusts from broad bladed weapons are most efficient and lethal of all.
The weapon is sturdy enough also to allow slashing attacks though it does run risk on two hard a blow as with any wood shafted weapon but less sturdy than an axe (which has least risk of breaking).
Modelled in Rhino3D
Making a spear for a character I'm working on

Most spears are useless up close, to unwieldy.
The character fights in close combat, ship-to-ship boarding actions etc (Spelljammer).
I've long thought you'd want a short, heavy spear for that kind of work.
(I'm working ideas from D&D etc through my art)
I recall there was a "broad" spear back in 2nd ed, but it made no sense, why would you want another bigger bladed long spear EXCEPT to kill big critters? When you really want a close up spear, which is what I ran the weapon as back then.
So this weapon:
1) Handle is 4' long, so you have reach (that is, for "real" combat not for D&D term of "reach"), but not so much it's too unwieldy. SO you'd get no penalty or bonus for reach in D&D, though it would be a "faster" weapon than a long sword to use (as least when used purely for thrusting)
handle can be used as staff in defence, to club folk with etc.
the shaft is oval, exactly like a pick shaft handle, letting more control than around shaft does.
less likely to spin in hand etc unless owner wishes it to.
very sturdy so unlikely to be broken, especially if you used bronzewood or such like (D&D)
2) Crossbar acts like a "Boar spear", so enemies can't push up the shaft if pierced.
It is spiked, to again help act as boar spear, but also if someone tries to grab the crossbar area, they'll pay for it! making it harder to wrest away from owner.
Spikes let weapon be used as a crude Morningstar if need be, doing dreadful damage.
So, up close you could hold shaft almost vertical and lash out at angle to thump folk with heavy crossbar and spikes!
I'd say -1 to Hit, 1d6+1 bludgeoning/piercing damage, or 1d6+2 if two handed seems reasonable?
the angled ends of the crossbar, if the weapon is swung in a big arc sideways, would cave in plate armour etc, by virtue of angle of strike (small surface area, angled)
damage like 1d6+1 (1d6+2 two handed), bludgeoning, -1 hit, but, bonus +2 vs plate if using the older 1st ed rules ?
3) Blade is about 14 inches long and 4 wide at base. Very deadly!
Thrusts from broad bladed weapons are most efficient and lethal of all.
The weapon is sturdy enough also to allow slashing attacks though it does run risk on two hard a blow as with any wood shafted weapon but less sturdy than an axe (which has least risk of breaking).
Modelled in Rhino3D
