thormagni
Explorer
Interesting. I always assumed that the high-level NPCs would put up more of a fight against equally high level PCs, of course having never played in or run in a true high level game, I don't know. I wonder how much of that imbalance is due to the GM having to juggle the actions and abilities of several high level monsters/NPCs while the players only concentrate on themselves.
Even in lower-level games, I find myself forgetting to use monsters' secondary or obscure attacks because I just don't think of it. Surely, however, the monsters would remember to use that attack, or I, as a player, would remember that extra attack if I were running the monster as a character, if you see what I mean.
Even in lower-level games, I find myself forgetting to use monsters' secondary or obscure attacks because I just don't think of it. Surely, however, the monsters would remember to use that attack, or I, as a player, would remember that extra attack if I were running the monster as a character, if you see what I mean.
BobProbst said:Overall, I think we learned that high level *combat* in D&D lacks the excitement that lower level fights tend to have -- especially when so many safety nets are imposed.