Mort_Q
First Post
Have we seen any effects that are maintained due to a successful save?
I really like the save ends mechanic for durations for ongoing effects and I figured it could work just as easily the other way around.
It may not be needed as a mechanic... cause it's basically a weird skill check... or am I missing something?
I really like the save ends mechanic for durations for ongoing effects and I figured it could work just as easily the other way around.
It may not be needed as a mechanic... cause it's basically a weird skill check... or am I missing something?