Save or Die!

takasi

First Post
With Save or Die going away in 4th edition, I decided to add a homage to the effect using the 'music' from the South Park "Vote or Die" song:

Save or die mother******, mother****** save or die!
Beat this DC cause I just stuck finger of death through your eye!
d20 magic boils down to just one simple rule,
Boost up all your saves or I'll mother****** kill you!

I like it when you roll b****,
Shake them d20's when you roll b****,
Baleful polymorph, then flesh to stone,
Phantasmal killer's gonna have your ass pwned,
I said save b****, or I'll f****** kill you.

Save or die mother******, mother****** save or die!
You can't run from a disintegrate go ahead and try!
Tell your cleric with the buffs that he better clear his voice
'Cause if I make my concentration check you won't have a f****** choice!
Save or die!
 
Last edited:

log in or register to remove this ad

Is it really going away? I remember hearing a lot of rumors about it a few weeks ago, but I don't recall anything official. Of course, that could also be selective memory on my part...
 

They've explicitly said they want rules of conflict to be a result of Hitpoint damage and status effects, effectively saying "save or die" is going away.

That's not exclusive, though, so I can't say the game is clean of save or die all together.
 

neceros said:
They've explicitly said they want rules of conflict to be a result of Hitpoint damage and status effects, effectively saying "save or die" is going away.

That's not exclusive, though, so I can't say the game is clean of save or die all together.
Good to know. I hope they hang on to it, at least for certain situations.
 

Save or Incapacitated has not been confirmed to be gone though, which is good in my eyes. Petrification and baleful polymorph are still possibilities. I can deal with Power Word: Kill dealing some huge number of HP damage instead of save vs. die. I can't deal with not being able to turn someone to stone.
 

Fieari said:
Save or Incapacitated has not been confirmed to be gone though, which is good in my eyes. Petrification and baleful polymorph are still possibilities. I can deal with Power Word: Kill dealing some huge number of HP damage instead of save vs. die. I can't deal with not being able to turn someone to stone.
Sounds good to me; having your character's fate hanging in balance over a single dice roll you can't affect can be frustrating.
 

Lurks-no-More said:
Sounds good to me; having your character's fate hanging in balance over a single dice roll you can't affect can be frustrating.

Especially since in 4e you won't be rolling a save anymore:)
 

Fieari said:
Petrification and baleful polymorph are still possibilities. I can deal with Power Word: Kill dealing some huge number of HP damage instead of save vs. die. I can't deal with not being able to turn someone to stone.

Did you see the cartoon of the Beholder interview on the WotC website? That showed the interviewer being gradually petrified, and I imagine that is how turning to stone will probably work in the future.

cf also "Call of Stone" spell in PHB2.
 

Changed it a little.

By the way, save or die sucks. One of the meanest things a DM can do to a party (and still stay within the 'guidelines' of a fair encounter) is have a BBEG wizard send waves of very low level assassin wizard-rogue mooks with a nearly endless supply of relatively inexpensive save or die scrolls. Chances are good they'll consistently surprise the party, and everyone rolls a 1 on a crucial save at some point in their career.
 


Remove ads

Top