Saved by the BBEG

TheAuldGrump

First Post
Once in a great while it happens, for some reason or another the BBEG ends up coming to the party's rescue.

Whether it is because at the core he's not such a bad guy, or he's the one who got them in trouble in the first place and wants to make things right, or it is all a setup for his evil scheme, or even that he is turning over a new leaf and trying to make right on what he has done in the past, he has saved their bacon. Or the players were wrong, he isn't the bad guy.

Has this ever happened to anyone else, perhaps surprising you that this is what he would do?

The Auld Grump
 
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I did this once. It wasn;t really a big bad as much as a priest of an evil goddess that they had problems with. The Cult to this goddess is really fanatical and the priest kept interfering with them as they interfered with the priest. Back and forth it went, and one session the group got sold into Slavery. Even the priest was evil, slavery is against the goddesses teaching. The Priest freed the PCs knowing that united they could bring down ther slavers. One PC though had a different idea and killed the priest when his back was turned. The rest of the party was pissed, and relations with that one PC were never the same.
 

It happened to use once, and its a fairly convuluted story. I'll to make it brief.

Namely, the BBEG is only one of several BBEGs. And they war with each other. For a while, they barely even noticed the actions of the PCs.

Then the PCs killed one of them. These BBEGs all belong to an uber-race that can live forever by infesting new human beings. They finally noticed the PCs.

Well anyway, things continue to go along, and one of them in particular keep showing up. All the players love his style, especially when I have him kidnap one of them and put him into his prison. Where I play with what magic can do by having it change the direction of gravity. Try to get out of the prison when the only exit is up! They never do stop him. We'll call him BBEG # 1

Anyway, then another type of evil guy was introduced. Its basically the zerg, complete with human faces for the leadership and millions of drones. They're attempting to infest everything and destroy all life that isn't them.

Well, to stop the new BBEG our heroes have to enlist the help of the archnemesis, BBEG # 1 ... how many of you have figured out whose plot this is yet?

The ending was *awesome*.
 

I like to do this...not often though.

Especially a BBEG that the PCs have a history with and *really* want to kill, but the BBEG is thier only chance at surviving or defeating some current threat.
 

The PC's were captured and tossed into a gladiatorial arena to fight the BBEG and his crew (who had been hunting them and were also captured).

They decided to join forces and battle their way out of the pit.

Vugog (The BBEG) agreed to give them a one-day headstart before he started hunting them again, claiming his men were wounded and out of spells.

The PC's took off--wounded and out of spells--and got their one-day lead.
 

Yep, I did this once with a barbarian bad-ass in 2e named Kairon, the red-haired killing machine. Imagine someone about the size and build of Kane in the WWE (7' tall, 340 lbs) decked out in scale armor and with a nasty battle axe. The party thought he was initially the BBEG, and he evaded capture several times, also nearly killing PCs on two occasions, and capturing and torturing one NPC the party loved for info. He also became the leader of a large group of mercenaries/bandits that terrorized the country for several years. The party paladin developed a near psychotic hated for Kairon, and the mention of him being seen anywhere in the vicinity would make the group twitchy. Numerous bounty hunters tried and failed to bring him in, and somehow the head of the bounty hunter would always end up on a spear near the gates of the nearest city as a warning to discourage further pursuit. On the two occasions when the group actually fought Kairon, he did heavy damage and one time easily defeated the party's paladin and ranger in a 2 on one fight (he was only 2 levels higher), but escaped when the rest of the group came.

Then for about 1 year of cmapaign time, he vanished. Kairon was thought to have been killed early in the campaign when the group cornered him alone, and his body was taken to the paladin's church. Kairon was actually the "pet" of a powerful barbarian sorcerer who had made dark pacts, and Kairon was returned from the dead in his grave. He clawed his way out of the moseleum, killed several acolytes and priests in his escape, and began his badit career. Later, the sorcerer that Kairon served killed Kairon's wife and son, and tried to have him killed by magical assassins as well- this was his one-year vanishing. During that time he repented of his past ways, and found peace with himself by following the god of nature, who was also the patron deity of his homeland (somewhat like Odin in my game). He then tracked down the party ranger, and after some tense moments, the two combined forces to stop some corrupt druids from poisoning a settlement. With some work, the ranger managed to convince the rest of the group he was an ally now, and Kairon filled them in on his past and what his former master had done. The paladin swore he would help Kairon bring his diabolic master to justice before he could cause further damage and corrupt more tribes of the north, brining them under his sway. We haven't done the adventure to stop the sorcerer yet, but it should be soon. There was some resistance initially to allowing Kairon to live when they encountered him, but through communing with his deity and casting spells on him, the paladin was convinced he had undergone a change of heart, and forgave his past sins.
 

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