Say it Ain't So!

Gunslinger

First Post
My friday night gaming group all made 30th level characters in order to have a 9 on 1 brawl against the best player in our game(who usually DM's). Knowing full well that he would make a wizard, I went with 1 level Paladin, 29 levels monk for the best saves possible. My lowest save is +49, and he admitted that he can't get his DC that high. However, knowing that I was a high level monk, he permancied Protection from Law on himself. Will that really keep me from touching him? The description of the spell says that it's only summoned or conjured creatures that are affected, yet under Perfect Self it says that I am subject to spells that repel enchanted creatures, such as Protection from Law . Is he right? If so, how I can possibly get around it, other than using a weapon that does a d4 damage when my fists would be doing a d20+22?
 

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You must have someone in the group that is a spell caster. Antimatic shell, Minor Globe (protection from X is only 1st level), something like that should work.

Having a spellcaster attempt a Dispel Magic can also be effective.

In any case, your monk should have a magical weapon suitable for use with monk attacks. A ranged weapon is also effective.
 

Are you summoned or conjured? If not you can pummel the heck out of him no matter what you alignment. According to the spell only Summoned and Conjured creatures can not touch someone with this spell on them.
 

I was thinking of a ranged weapon, but he claims to be immune to all ranged attacks.:(

I'll look into the magic stuff though. Not everyone has made their character yet, and I hope that we'll have a mage.

"Are you summoned or conjured? If not you can pummel the heck out of him no matter what you alignment. According to the spell only Summoned and Conjured creatures can not touch someone with this spell on them."

I wasn't sure about that, because the spell descriptiong says one thing, but the description of the monk thing says another. I am not summoned or conjured, but it implies that it will still affect me.
 
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You are an outsider. I believe that some of the circles prevent outsiders from enterring.

Minor globe still works.

Get a ring of Spell Storing with Anti-magic cast into it. That will wreck his day.
 

Well, actually, due to Perfect Self (PHB, page 40), you ARE an Outsider, and therefore are affected by that part of Protection from Law!

But Antimagic Field will shut it down, so don't worry too much about it. Without the Field you won't stand a chance against a caster, anyways. ;)

Bye
Thanee
 

Thanee said:
Well, actually, due to Perfect Self (PHB, page 40), you ARE an Outsider, and therefore are affected by that part of Protection from Law!

Are you sure? The spell specifies Summoned or Conjured, which the Monk is not.
 

ranged weapons

Well, he said that he is immune to missiles, but I dont think so as that would take 4 feats for him. Which would be stupid for a mage to take. I would think that he has cast protection from normal missiles which will protect him from missiles below +5 enchanment.

Blaise The Magician

Ps I dont have my books with me so check the spell.
 

Crothian said:


Are you sure? The spell specifies Summoned or Conjured, which the Monk is not.

Let's see...

From the SRD:
Protection from Law

Abjuration [Chaotic]
Level: Brd 1, Chaos 1, Clr 1, Sor/Wiz 1

As protection from evil, except that the deflection and resistance bonuses apply to attacks from lawful creatures, and lawful summoned or conjured creatures cannot touch the subject.



From the SRD:
Protection from Evil

Abjuration [Good]
Level: Brd 1, Clr 1, Good 1, Pal 1,
Sor/Wiz 1
Components: V, S, M/DF
Casting Time: 1 action
Range: Touch
Target: Creature touched
Duration: 1 minute/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No (see text)

This spell wards a creature from attacks by evil creatures, from mental control, and from summoned or conjured creatures. It creates a magical barrier around the subject at a distance of 1 foot. The barrier moves with the subject and has three major effects:

First, the subject gets a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made by evil creatures.

Second, the barrier blocks any attempt to possess the warded creature (as by a magic jar attack) or to exercise mental control over the creature (as by a vampire’s supernatural domination ability, which works similar to dominate person). The protection does not prevent a vampire’s domination itself, but it prevents the vampire from mentally commanding the protected creature. If the protection from evil effect ends before the domination effect does, the vampire would then be able to mentally command the controlled creature. Likewise, the barrier keeps out a possessing life force but does not expel one if it is in place before the spell is cast. This second effect works regardless of alignment.

Third, the spell prevents bodily contact by summoned or conjured creatures. This causes the natural weapon attacks of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature. Good elementals and outsiders are immune to this effect. The protection against contact by summoned or conjured creatures ends if the warded creature makes an attack against or tries to force the barrier against the blocked creature. Spell resistance can allow a creature to overcome this protection and touch the warded creature.

The emphasis is mine.

It would appear that the Monk can still use unarmed attacks against the wizard, though he will suffer the wizard's increased AC and Saves, unless the spell is dispelled.
 

You're not a summoned or conjured creature, so protection from law normally won't do squat against you. Although that depends; if this brawl is taking place on some outer plane, so that everyone was summoned or called there, then that aspect of the spell would kick in. Even in this case, though, the protection would end as soon as he tried to attack you.

The wizard will get a +2 deflection bonus to AC and a +2 resistance bonus to saves against your attacks, but he'll doubtless have items that provide bigger bonuses anyway. He also won't be affected if you try to charm or possess him (heh).
 

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