OK so if I want to scale a published adventure for 6 players, how would I go about it? Yes I could keep it as it is, but most of the encounters would be below the party EL. Well...technically the party EL is the average party level but there is quite a bit of difference between 4 L2 PC's and 6L2 PC's.
What I have figured out is if the average party level is actually (sum of character's levels)/4, then a party of 6 L2 characters would have an average party level of 3. So a "challenging' encounter would be one of EL equal to their average level of 3.
So say I wanted to scale a EL 4 encounter for 6 players. My first assumption would be this would go to EL6, but that looks like it would be bordering on overpowering. Is there an actual method for scaling method for parties over 4 in number or is it just "Whatever you think is good"?
What I have figured out is if the average party level is actually (sum of character's levels)/4, then a party of 6 L2 characters would have an average party level of 3. So a "challenging' encounter would be one of EL equal to their average level of 3.
So say I wanted to scale a EL 4 encounter for 6 players. My first assumption would be this would go to EL6, but that looks like it would be bordering on overpowering. Is there an actual method for scaling method for parties over 4 in number or is it just "Whatever you think is good"?