Scaling XRPs #6.66 1 on 1 module?

Desert Hare

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I just checked the mail (left in there from last night) and noticed that my copy of #6.66 had arrived. I haven't looked at it yet but I did notice on the back that it says it's for a 7th level barbarian.

If I were to let my GM look it over and he decided to run it, what would be the best way to scale the adventure to accomadate 4-6 PCs of 9th level?

My DM is known as Superfreak here, so I'm starting this thread to give him a heads up that I'd be interested in playing the module.
 

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Honestly, four to six PCs of level 9 sound about right. The module says right on the back that PCs other than Krunk (the level 7 barbarian) they best be a few levels higher than him.
 

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