Scarred Lands: Ask the Sage [Version 3.65729 with Upgrades!]

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scarred lands tech and armor

I vaguely remember reading in Hollowfaust that the full range of armor was not avaialable in most of Ghelspad, with the exception of dwarves(I would guess primarily in Burok Torn). Is this memory correct? What are the standard setting restrictions on equipment and armor?
 

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Haven't kept up with this thread for a while, so I'm a little behind. I just wanted to put my 2 cents in on the debate about the archetypical SL pantheon, because, well, I just want to be heard I guess.

Yes, the SL gods are archetypes, but I would never say they are one-dimensional or lack some depth of personality. One example of this is Tanil. She is the Goddess of the Hunt, but she is also a protector of women. Why? Because she was raped by her own father (cannot remember which Titan and I'm at work so I don't have my books). This changed her, made her withdraw from the world some, but it made her more aware of how women can be abused and the protection they need.

CRGreathouse, I'm curious - what have you read to make your conclusions about the gods? Do you have Divine and Defeated? Relics and Rituals and the Ghelspad Campaign Setting gave enough information about the gods to get people started, but they were just quick briefs. Divine and Defeated adds so much more to the different gods, you see their strengths, their weaknesses, their connections to the other gods (whether willingly or reluctantly). For me that one book took what I thought was a good concept for a campaign setting and made it blossom into something FR of GH will never be to me. It gave a depth to the world itself, drew it together into a place where you can see the motivations of the nations and the people and the conflicts they have both with themselves and with others.

Its fine to be different, have a very different pantheon, to break some of the archetypes, but does that make it better? Not necessarily.
 

Voadam said:
I vaguely remember reading in Hollowfaust that the full range of armor was not avaialable in most of Ghelspad, with the exception of dwarves(I would guess primarily in Burok Torn). Is this memory correct? What are the standard setting restrictions on equipment and armor?
It's mostly true since there's a lot of rural areas. I would say Vesh doesn't have any and certainly Lokil. Primarily for Calastian forces, their armor is specially made and therefore not easily accessible. Darakenee with the aid of the Order of Iron, probably has plate mail but more likely they wear scale mail. It truly depends on the skill of the craftsman, the availability of various ores, and also whether or not such places are common trade and are big cities, such as Shelzar, Quelsk and probably Fangsfall.

Any other questions?


Thornir,

Nice to see you again. :)
 

Nightfall said:
It's mostly true since there's a lot of rural areas. I would say Vesh doesn't have any and certainly Lokil. Primarily for Calastian forces, their armor is specially made and therefore not easily accessible. Darakenee with the aid of the Order of Iron, probably has plate mail but more likely they wear scale mail. It truly depends on the skill of the craftsman, the availability of various ores, and also whether or not such places are common trade and are big cities, such as Shelzar, Quelsk and probably Fangsfall.

Any other questions?


Thornir,

Nice to see you again. :)

I'm playing a dwarf barbarian in a PBP Ghelspad game that is starting. I have Burok Torn which was 3.0 but don't have the 3.5 CCR. Could you tell me what changed in mountain dwarves' stats as a PC race between the two? There is weapon familiarity with the waraxe and the multiweapon thing but anything else?

Thanks.
 

Thornir Alekeg said:
CRGreathouse, I'm curious - what have you read to make your conclusions about the gods? Do you have Divine and Defeated? Relics and Rituals and the Ghelspad Campaign Setting gave enough information about the gods to get people started, but they were just quick briefs. Divine and Defeated adds so much more to the different gods, you see their strengths, their weaknesses, their connections to the other gods (whether willingly or reluctantly). For me that one book took what I thought was a good concept for a campaign setting and made it blossom into something FR of GH will never be to me. It gave a depth to the world itself, drew it together into a place where you can see the motivations of the nations and the people and the conflicts they have both with themselves and with others.

Its fine to be different, have a very different pantheon, to break some of the archetypes, but does that make it better? Not necessarily.

I draw most of my conclusions about the gods from Divine and the Defeated, which is (in my opinion) much better than the Book of the Righteous.
 

Mark,

It's good to draw conclusion from that source material.

Voadam,

I don't see any other changes. If you need a list of updated 3.5 mountain dwarf, I can send it to you. Otherwise it's the same as PHB along with the stuff in the SL Companion, Burok Torn, and/or CC Revised. The runic heritage and the bonus to animal handling are still in effect. Just they added the stuff from 3.5 PHB dwarf.
 

CRGreathouse said:
I draw most of my conclusions about the gods from Divine and the Defeated, which is (in my opinion) much better than the Book of the Righteous.

Interesting, because it was reading through Divine and Defeated that truly sold me on the Scarred Lands. I felt it gave such great depth to the religious aspect of the game. I have not checked out the Book of the Righteous, not sure if I should. Nightfall might consider it blasphemy. :eek:

I guess in the end there is a simplicity to the overall archetypes used that I found make it much easier to integrate into everyday lives of characters and NPCs, but I guess just didn't inspire you. Although the titans did...perhaps you are just meant to be a titan-worshipping druid.
 

Thornir Alekeg said:
Interesting, because it was reading through Divine and Defeated that truly sold me on the Scarred Lands. I felt it gave such great depth to the religious aspect of the game. I have not checked out the Book of the Righteous, not sure if I should. Nightfall might consider it blasphemy. :eek:

I guess in the end there is a simplicity to the overall archetypes used that I found make it much easier to integrate into everyday lives of characters and NPCs, but I guess just didn't inspire you. Although the titans did...perhaps you are just meant to be a titan-worshipping druid.
No just BotR wouldn't really apply in the Scarred Lands. This isn't to say you can't extrapolate the Book of Fiend Series in similiar context.

And yeah I think Mark is better a titan worshipper.
 

I've got a question for ya. I've been reading through the new Echoes book, and they mentioned something about a City of Bronze, where geenies are locked up or something. Is there any other information on that somewhere? Did I miss it in one of my other books?
 

HonJull,

It might be a misprint but they might be referring to the City of Brass. If you recall you D&D/Middle Eastern lore, it's the home of Efreeti in the Elemental Plane of Fire. If not then look for Edge of Infinity to explain it. I do believe thought they meant Brass.

(Btw since you read the book care to highlight your favorite parts in Echoes?)
 

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