Scarred Lands - beyond Ghelspad?

Graf said:
I agree.
This was totally mysterious (and would have been frustrating if I hadn't liked Hollowfaust or wanted to run a fairly post-apocalyptic game).

Honestly after a while I started imagining the country like one hundred little homogeneous villages menaced by monsters on all sides and protected by a bunch of super-rangers (the Vigil).

:lol: Yeah, pretty much.

Was there anything the Vigils (as a class) couldn't do?

Pretty much the original "Broken PrC" :)
 

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The Vigilants, like the first write-up of the Mithral Knights, were a bit over-the-top, IMO.

Later books presented more reasonable PrCs and power-levels, I think.

I loved all of the Players Guides, for instance.

I've had Divine & the Defeated for ages, and I just do not get the excitement. It's one of my least favorite Scarred Lands books. I've never been a fan of Dieties & Demigods style books, 'though, so that could just be me.
 

Teflon Billy said:
I was always shocked that there was no Vesh supplement.

Early Scarred Lands products seemed to imply that it was the natural base of the PC's
I wondered this as well, thinking, naturally, it would be coming soon. Also there wasn't much official coverage at all for the Northwest of Ghelspad. Did anyone do any fan related work for that region? I thought that a Darakeene, Dunahnae. or Albadia supplement would be cool, or for something more specific, Khet.

I liked the players guides as well and once thought about updating them to 3.5 but it got lost in other projects. I thought I once saw a "less-broken" fan version of the Vigils somewhere...
 

catsclaw227 said:
I wondered this as well, thinking, naturally, it would be coming soon. Also there wasn't much official coverage at all for the Northwest of Ghelspad. Did anyone do any fan related work for that region? I thought that a Darakeene, Dunahnae. or Albadia supplement would be cool, or for something more specific, Khet.

I liked the players guides as well and once thought about updating them to 3.5 but it got lost in other projects. I thought I once saw a "less-broken" fan version of the Vigils somewhere...

I would have loved to have seen an Albadia supplement.

Aren't the player's guides 3.5?
 


Voadam said:
Aren't the player's guides 3.5?
I always thought they came out right at the end of 3.0... That's weird, now I feel like an idiot spending all that time trying to convert the Adept of the Flame and the Demonologist from Wizards Guide.

EDIT: There you go, just checked. Right there on the front cover. "A Core Sourcebook for Revised 3rd Edition Fantasy Roleplaying"

one demerit for catsclaw227
 
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They were planned right for the tail end of 3.0 and S&S held them and painstakingly re-wrote them for 3.5.
They -were- good. Lots of ideas.

Speaking as a Divine and Defeated fan all I can say is I like my mythology to be Greek (or Greco-Roman I suppose).
It's a particularly good book, I think because it's light enough on mechanics to be used for 4e.

I thought they do an all round excellent job of mixing fantasy tropes with pantheonic worship (years before Eberron would get with the picture).

A lot of the little touches, like getting a plus 1 for praying to the right god to do something were cool.
 

catsclaw227 said:
I always thought they came out right at the end of 3.0... That's weird, now I feel like an idiot spending all that time trying to convert the Adept of the Flame and the Demonologist from Wizards Guide.

EDIT: There you go, just checked. Right there on the front cover. "A Core Sourcebook for Revised 3rd Edition Fantasy Roleplaying"

one demerit for catsclaw227

Some of the stuff didn't perfectly pass the new edition. One of the PrCs mentions an animal companion (Lodge-Warrior?) and then states that it would function just like one gained through Animal Friendship (the 3.0 version) while the Master of Hawks or whatever PrC just a few pages later does an Animal Companion in the 3.5 model. I'm pretty sure that was the first 3.5 product, the Players Guide to Fighters & Barbarians, so they probably had a firmer grasp for the other four books.
 

They were a 5 book series that were written for 3.0, but when 3.5 was announced, they held off on releasing them for nearly a year to get them 3.5 comliant. The first one (Fighters and Barbarians) was still a little 3.0 buggy because of it, but the Clerics and Druids book introduced the concept of "Divine" feats (called "Miricale" feats there), and similarly other solid ideas from these books made their way into core 3.5 WotC books.
 

BTW, did anyone ever try to fit all the five continents on a single world map?

The distances given in the Blood Sea supplement between Ghelspad and Termena were... strange, to say the least.
 

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