Graf said:IMHO the necro could keep someone alive for years or even keep them as a pseudo-slave. I had one or two retainer ideas related to people who got "won" by necros and it turned out to be a new lease on life for them.
Killing certain (useful) people would be wasteful, and requiring their death would be cruel. I don't see the necros as being either. Especially with charm spells keeping someone cooperative wouldn't be terribly difficult.
In progressive societies civil rights (which are the legal equivalent to the freewill you're talking about) are pre-emenent. I think that focus on individuals rights is probably epidomized by CG societies like Vesh (or the U.S. in the real world).Oni said:Remember the person only gives up the right to the body, not their freewill.
I don't see the majority of final forfeiture sentences as being security related. You can do lots of stuff and get cacked without having been there to steal Baryoi's private diary.Oni said:A person walking away from a final forfeiture sentence I think could very likely be considered a grave threat to the security of the city of Hollowfaust,
Oni said:
and the Council's decisions hold the security of the city above the exact letter of the law (which is all well and good for them since for all practicle purposes they are the law). Having a person who received final forfeiture up and walking about Hollowfuast would be a huge blow to the authority of the Council and the Guilds, I'm not sure they would let it stand.
While it may not be legal to trade a body the winner of a particularly coveted corpse might be invited to "colaborate" in someone's research.Barastrondo said:Fascinating idea…
I see this as having several potential interpretations and possible side effects.
One: A necromancer can likely temporarily remove his or her name from the lottery pool, replacing it only when their researches are at a stage when they could genuinely use a nice, fresh body or a living subject. I would actually assume that there would be some social peer pressure for necromancers who don't need a lottery win to bow out, levied by those necromancers who would really like to receive another subject. This would be a neat way to introduce another level of, if not intrigue, at least interesting social dealings in the Underfaust. ("Gentlemen, I just received a shipment of fine wines from Vesh, and there's a bottle in it for anyone who's willing to withdraw from the lottery for three months' time. Who will drink with me tonight?")
I had actually assumed that a necromancer wouldn't be allowed to get anyone like this. If someone killed a retainer that retainers necromancer and associates would not be allowed to get the corpse.Barastrondo said:
Two: Keeping a vivisection subject alive indefinitely is the sort of thing that would probably draw some sort of social stigma — after all, you're not really studying the subject dying, are you? Not to say that it couldn't happen, but this is the sort of thing that would probably "feel right" if you were establishing the necromancer in question as particularly cruel and vicious, or if there was some personal grudge at stake (for instance, if the sentenced criminal had raped and murdered someone that the necromancer knew personally).
I like the politics having an impact, a junior member might be censured while a major researcher with an impressive petegrie (sp) might be beyond reproach.Barastrondo said:
The necromancer who went to extra lengths to prolong his target's suffering (keeping the vital spirit in the body, mind) might be the subject of unwholesome rumors at the commissary. ("Did you hear? Khaudra's test subject is still alive and kicking. I wonder if she wouldn't have been happier back when the Society of Immortals was still around...") More might come of it (after all, Hollowfaust isn't a good place, but there are more good-aligned people on the Sovereign Council than evil), or not. Depending on how you wanted to play the politics.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.