DracoSuave
First Post
The argument you made was that "enemy" was uniquely singular and that is an argument about the English language, not about anything in any rule book. If someone were to say "The enemies attacked us" that would be INCORRECT USE OF THE ENGLISH LANGUAGE. Pluralizing enemy is not generally necessary.
No. The argument I made was that in the context of the rules, the rules term 'enemy' is uniquely singular, and refers to a singular person.
Not being an English major I'm not really in possession of all the precise terminology for this but 'enemy' is MOST surely indefinite in plurality in and of itself. I know correct and incorrect English when I see it and in the charge rules for them to have said "enemies" would have been grammatically INCORRECT. If they had meant a single enemy then they would be considering it a target and they could have used the word target, so why didn't they? Because they didn't mean a target, they meant "the enemy" which is referring to a class of one or more creatures.
This might be a unique concept for you, but in games they often take english words and they use them as terms for rules mechanics. For example, in 'Chutes and Ladders' when you land your piece on a square that is the bottom of an artistic depiction of a ladder, you 'climb that ladder' to the square that is the top of that depiction. However, you do not literally find a ladder, climb it, and continue the game from your higher altitude.
By the same token, in Magic: The Gathering, if you 'damage a player' you do not then physically assault that player and cause him injury.
I understand you're not an English major, but this concept is hardly university level thinking here. This is something I figured out in preschool. It is called 'context' and becomes very important to understanding the English language beyond an elementary school level.
Also: Contrast the myriad definitions of set, and how in poker 'A set of trays' does not in any way refer to a table setting, or a matching pile of waiter's equipment, even tho 'set' and 'trays' can refer to either of those things. In the context of Poker, it means three cards, each with numerical value of 3. What it means outside that context is irrelevant to that context. Also, flush doesn't involve toilets, and straight isn't the opposite of curvature.
As for the book definition of enemy it really is irrelevant and your whole statement here really amounts to a straw man argument.
This sentance makes no sense. The use of a game term as a game rule is irrelevant to the discussion of that game? Could you please elaborate as to how this works? Or is this simply a rationalization for the decent into 'stuff I made up'-land that your rant devolves into?
My definition is a perfectly good one and any amount of reflection will tell you that in actual play it isn't always clear that every creature which isn't a party member is an enemy.
Or is that the definition of enemy. The definition of enemy is any creature that is not your ally, hostile or not. Ally is also defined as those who are willing recipients of your powers. That definition of ally does not exclude non-party members, and technically does not include party members either. Conversely, enemy neither implicitly includes nor excludes non-party members.
There can easily be bystanders for example that the DM will not want to treat consistently as either enemies or allies.
There is no neutral case, however. Non-hostility is not the defining factor for enemies. Willingness to receive your powers is. If they (and you) are willing, they are your allies. If not, they qualify as enemies for the game term. The rules are -very- specific about that.
The book definition is fine for the average case but isn't always relevant. In any case, as I said before, it doesn't matter, my argument has nothing to do with the book definition of enemy and changes not the slightest bit regardless of what definition you use.
That's the problem with your argument. Enemy in the context of the book is defined specificly in the book. Taking a definition of enemy that is outside that context and claiming that it applies in this specific case is nonrational. The use of enemy within the context is clearly defined. It does not suddenly change simply because you want it to.
The wording on PHB287 "...from which you can attack the enemy." is NOT a phrase that can be particularized in English to a single enemy.
Contrast that with 'leaving a square adjacent to an enemy' in the same rulespace. Clearly, 'an enemy' is the sense of an indefinate enemy.
It is the grammatically correct way to refer to the entirety of all of the enemies in the encounter. There is no other way you would say that to mean what I take it to mean. It refers to one or more of the enemy and we cannot assume it means any specific one, like say only the closest one. There are a few ways to parse that phrase and it could mean more than one thing, so its just not correct to say that RAW states unambiguously that you have to charge the closest enemy.
More over, your definition cannot make sense in the rulesset. If 'the enemy' refers to the collective of enemies you face, then what does 'the nearest square from which you can attack the enemy' mean? There's multiple squares that you can attack all your opponents from. So, that must mean that 'the nearest square' must refer then to the nearest square beside the nearest enemy.
However, if that's the case, it becomes impossible to leave a square adjacent to an enemy because that square -must- have been the square nearest to 'the enemy' as you put it.
Which would mean that you could never trigger the opportunity attack described in the charge action. It would be impossible.
Because, however, it is clear you can, that square cannot therefore be the 'nearest square adjacent to the enemy' which means that 'the enemy' cannot be the plurality of enemies.
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