Human Scout 14 Ranger 2 OOTBI 4 or maybe you can suggest a little revision for Archer route.
Scout 4/ Ranger 2 (starting)
STR 14
DEX 17 (+1)
CON 18
INT 14 Can be moved around to a better fit
WIS 12
CHA 10
Scout 1-4, 11-20
Ranger 5-6
OOTBI 7-10
1 Point Blank Shot
1 Precise Shot
3 WF Compound Longbow
4 Dodge
6 Mobility
6 Rapid Shot
With OOTBI at lvl 2 does that mean i threaten? or just removes the AoO from firing with a ranged weapon?
where would you plug in these feats ?
Imp Initiative, Shot on the Run, Imp Precise Shot, Many Shot, Combat Reflexes, and one other feat
With this build i will have
50 ft movement
+4d6/+3AC Skirmish
+2d8 Ranged Precision
+2 Initiative and Fortitude
Uncanny Dodge
Evasion
Trapfinding
Track
Favored Enemy
GWF Comp LB
Blindsense 30 ft
HIPS in natural terrain
Scout 4/ Ranger 2 (starting)
STR 14
DEX 17 (+1)
CON 18
INT 14 Can be moved around to a better fit
WIS 12
CHA 10
Scout 1-4, 11-20
Ranger 5-6
OOTBI 7-10
1 Point Blank Shot
1 Precise Shot
3 WF Compound Longbow
4 Dodge
6 Mobility
6 Rapid Shot
With OOTBI at lvl 2 does that mean i threaten? or just removes the AoO from firing with a ranged weapon?
where would you plug in these feats ?
Imp Initiative, Shot on the Run, Imp Precise Shot, Many Shot, Combat Reflexes, and one other feat
With this build i will have
50 ft movement
+4d6/+3AC Skirmish
+2d8 Ranged Precision
+2 Initiative and Fortitude
Uncanny Dodge
Evasion
Trapfinding
Track
Favored Enemy
GWF Comp LB
Blindsense 30 ft
HIPS in natural terrain
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