Kid Charlemagne said:And here's one if you want to stay totally within the 3.5 PHB: A permanent Mordenkainen's Private Sanctum will hedge a 90'x90'x90' area from divination. That will cover a 7-8 story keep, and they're both 5th level spells. I'd imagine most any wizard worth his salt would make this a priority if he's the type to have a base. THe spell's pretty handy even if it isn't permanent. Having a wand handy to cast it when needed wouldn't be a bad idea.
strongbow said:I ask some of these questions in a legitimate desire to develop a consistent campaign world. If a Lyre of Building costs only 13,500, then every kingdom would have multiple Lyres to defend against attack. Basically when you try to instill any sense of economics to the game world (disregarding wonky prices for non-magical goods & services) the entire game world becomes so unbelievable. PCs and NPCs are going to find the most efficient path to power; that is not powergaming, it is the calculated self-interest of both capitalism and the basics of ruling a territory.
Ogrork the Mighty said:Holy cheese factor Batman. Didn't the players get sick of using that tactic? If not, just start using it against them until their favourite characters are dead and then everyone can agree not to go down that path in the future...
strongbow said:One again, there are plenty of ways to "fix" Scry/Teleport Kill Kill, but I am looking for non-house rule ways.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.