IanB said:I think you might want to note, though, that as the chance to hit an opponent gets smaller, the scythe becomes relatively more attractive. At an extreme, when you only hit on a 20 the weapons have effectively the same threat range and thus the scythe has a big advantage, no?
Dreeble said:When comparing Scythes to Great Swords (or just doing expected damage comparison's in general) is it better to assume full attacks or standard attacks? I've mostly been looking at full attacks. Still, as Ian points out, the less accurate later iterative attacks should favor the Scythe. Hmm.
If crit range/multiplier is:
20/x2 then multiply damage by 1.05
20/x3 or 19-20/x2 then multiply damage by 1.10
20/x4 or 18-20/x2 then multiply damage by 1.15
19-20/x3 or 17-20/x2 then multiply damage by 1.20
18-20/x3, 19-20/x4, or 15-20/x2 then multiply damage by 1.30
18-20/x4 or 12-20/x2 then multiply damage by 1.45

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.