Corinnguard
Hero
Sea Elves in 5e are the only Elf subrace that can breathe both air and water. So if they were converted over to A5e, would the ability to breathe both air and water be treated as a Heritage Gift?
Probably, although I would add a little more on top of it. Maybe use the recent Waterborn Elementaari gift as a starting point.Sea Elves in 5e are the only Elf subrace that can breathe both air and water. So if they were converted over to A5e, would the ability to breathe both air and water be treated as a Heritage Gift?
Okay. I am going to guess that the Waterborn Elementaari gift will probably involve being able to breathe both air and water, cold resistance and a few water-related spells.Probably, although I would add a little more on top of it. Maybe use the recent Waterborn Elementaari gift as a starting point.
Do they? There isn’t an A5E sea elf, so I guess they have whatever you decide they have!Sea elves do share the same commonly held traits found within the Elf Heritage.
Like I said it’s not how I’d do it. Feels far too much like forcing gift to mean ‘subrace’ to me. You can do it any way you wish, of course, if you feel differently. It sounds like you’ve already decided, but I thought I’d offer my opinion since you asked.But would the presence of a single trait not shared by other elves really mean that they have their own heritage?![]()
Just for the record, here's the Waterborn gift. As you can see, swim speed and holding your breath are only a small part of the heritage.Okay. I am going to guess that the Waterborn Elementaari gift will probably involve being able to breathe both air and water, cold resistance and a few water-related spells.![]()
The waterborn planetouched, true to their nature,
often have aquatic features, though these can be
as subtle as bright blue eyes or small patches of
scales to needle-like teeth, prominent fins, and
colorful skin in tones of blue, green, or even those
of tropical fish. You have the following traits:
- Gentle Ministrations. Leveraging water’s
power as a natural healing agent, you can
use an action to touch a willing creature and
restore a number of hit points equal to your
level. Once you use this trait, you must finish a
long rest before doing so again.
- Liquid Undulation. Your fluid movement
grants you an expertise die to resist attempts to
grapple you and to escape grapples.
- Piscine Aspect. You have a swimming speed
of 30 feet and you can hold your breath for up
to 15 minutes at a time.
What about keeping the Planetouched Heritage, but creating lineages that cover those of Celestial, Fiend and Elemental descent? The Manual of Adventurous Resources (MOAR): Wilderness by Purple Martin Games has a Goblinoid heritage that covers a Goblin lineage, a Hobgoblin lineage and a Bugbear lineage.It really depends on how much you want them to be distinct. Personally, I would have had Tieflings, Aasimar, and Elementaari all be distinct heritages, but that's not the way that A5e decided to go, so it's a matter of taste.
Interesting.Just for the record, here's the Waterborn gift. As you can see, swim speed and holding your breath are only a small part of the heritage.
Give it time.Do they? There isn’t an A5E sea elf, so I guess they have whatever you decide they have!
Like I said it’s not how I’d do it. Feels far too much like forcing gift to mean ‘subrace’ to me. You can do it any way you wish, of course, if you feel differently. It sounds like you’ve already decided, but I thought I’d offer my opinion since you asked.![]()