[Sealed Lands] The City of Taleas

Oh, great... I gotta keep up with these two squabbling for several weeks?

Arianne looks back at Dekiran, a childish smile decorating her face: "A stroll around the city sounds nice, but I prefer not to head off too far. We probably have a long journey ahead of us, and I do not want to tire myself needlessly."

"I guess we'll be seeing you later today, good sir," she tells Haragaos as she walks after Dekiran, "Be well."
 

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Dekiran inhales deeply after they have left the inn, the door closing behind them. As they begin to walk down the street in a leisurely pace he turns his head slightly to look at the woman beside him. "I must appologize for getting too carried away in there. It was unneccessary to subject you to such an unpleasant conversation. I find his manners extremely provoking. His arrogance would be obnoxious even in royalty, and when coming from someone in his position it is unbearable. Ah, but let us think no more of that. It is a pleasant enough day..." He looks around.
As they make their way down the street, taking in the sights and sounds of the finer part of town, he glances at her occasionally.
 
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Serpenteye said:
"So it is cowardice that shapes your faith. The fear of final judgement that makes you beg for salvation. That is no way to live, for any man or woman with the slightest bit of respect for themselves."
Derkiran smiles in apparent friendliness. "Not that self-respect or dignity are entirely essential for the continuation of survival, in this life or the next. I'm sure there's some kind of happiness to be found even in the filth under the bootheel of a god, you certainly seem fulfilled."

Ah, the fear of death and your final judgement drives so many my lord. He enjoys dwelling in the squallor of his own intellect, but it will prosper him none.

Haragaos makes brief prayers for the poor misguided soul of Derkiran and then continues his meal, all thought of the upstart philosopher forgotten.



No offense, Inez. Our character's little feud could be quite entertaining. :)

None taken, I'm quite enjoying it ;)
 


Leave then warrior, but give one more of those droughts to my compainion ere he leaves this world...perhaps next we meet, may it not be in battle with each other but against a commen enemy... Aerick lowers his weapons gives room for the other to leave. Feeling the greatness of the Bear leave his body, Aerick also feels his own mortality slipping..

OOC: I think I'm going down too....
 

The Lout walks over to one of his companions bodies picks up a potion and backing up slowly adminsters the potion to Argus which restores him to consciousness (3 hp healed Argus is at 2 hp) before he bolts out the door, just missing seeing Aerick sink to the floor as the Bear spirit leaves him.

As he leaves you hear him swear under his breath that if he can help it you'll never see him again.
 

Experience (Since this is a PbP I double the XP awards so that advancement continues at a reasonable rate, for the same reason everyone recieves the same XP a fraction of what the party has earnt.)

Each Character Gains 2025 XP.
 
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Argus grunts and gets back up to his feet, observing his comrade then slumping to the floor.

"Ach lad, ye did well, there," he says, surveying Aerick's handiwork, "Lemme give ye a hand there, least I can do, aye."

If there's any other unconscious barbarians carrying potions he'll try to find a curative one to use on Aerick, if that fails he'll try an untrained heal check to stabilize him.
 
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A search potions finds 14 flasks on the unconscious barbarians, unfortunately they aren't labelled, however 4 are marked with an image of a bear, 3 with a lion and 7 with the image of a berry.
 

Kay listens intently towards the would be thief, hearing the man out. After his querry finishes, the 'champion' speaks up, "Doesn't that ever get boring though? I mean, there's more interesting things you could be doing...for instance, I have a proposition for you-and it doesn't really involve much more risk then the one you take when you try to pick the purse of some one like me..." Kay sort of trails off, his voice calm and plain but not threatening, yet, at least.

With a practiced charm in his voice, he continues, "I'll pay you 10 gold right now to lead me around this area and point out to me exactly who's who here, especially those who hold sway-beyond the obvious. Some one with your knowledge and experience surely must know his own territory pretty well, I imagine. And if you do a good job, I might have another task for you."

(Diplomacy check of +16 if needed)
 
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