The hoard surrounding Garrick presses in and they brandish their sharpened shards of steel, flailing at the warlock who seemed powerless to avoid the many blows raining in on him. One rod skewers Garrick's side, a painful but not fatal wound.
Gurdan's reckless maneuver may very well have saved Garrick's life, as part of the hoard focuses their attention on him. Unfortunately for the dwarven warden, this extra attention came from a rather coordinated bunch and Gurdan soon found himself flanked by the creatures. One of the shambling shard wielders hacked at Gurdan, giving the warforged at the warden's back the perfect opportunity to strike. A short blade pierces the dwarf's flesh and the warforged laughs mercilessly.
On the other side of the clearing, the warforged and the shard wielders battle it out with Grryth and Lo-Kag. Each of the heroes take a minor hit. Just as Grryth was able to control the bleeding from his jagged side wound, the cloaked figure rushed in and scoured the shifters other side, opening a new heavy bleeder.
Suddenly, the group finds that the enemies ranks have thinned slightly and none of the cloaked enemies could be seen.
[sblock=Obvious Forgery: Round 1]
[sblock=Actions]
FG 1:
- Standard: Attacks Garrick; 29 vs AC for 5 damage and Marks Garrick
FG 2:
- Standard: Attacks Gurdan; 18 vs AC (Miss)
FG 3:
- Standard: Attacks Garrick; 17 vs AC (Miss)
FG 4:
- Move: Shift from L-11 to K-10
- Standard: Attacks Gurdan; 25 vs AC for 5 damage and Marks Gurdan
FG 5:
- Standard: Attacks Grryth; 20 vs AC (Barely misses!)
FG 6:
- Standard: Attacks Lo-Kag; 14 vs AC (Miss)
- Move: Shifts from N-5 to N-4
FG 7:
- Standard: Attacks Garrick; 26 vs AC for 5 damage
(FG attack rolls can be seen
HERE )
R 1:
- Move: Uses Hidden Amongst the Many and disappears from view.
R 2:
- Move: Uses Hidden Amongst the Many and disappears from view.
R 3:
- Standard: Attacks Grryth;
25 vs AC for 4 damage and ongoing 5 (save ends)
MT 1:
- Standard: Attacks Gurdan;
28 vs AC for 13 damage
MT 2:
- Move: Shift from O-11 to N-10, flanking Garrick
- Standard: Attacks Garrick;
25 vs AC for 14 damage
MT 3:
- Move: Shift from J-3 to K-4
- Standard: Attacks Grryth;
26 vs AC for 10 damage
[/sblock]
[sblock=Badguy Info]
Master Thief's AC is less than 22
Forged Guardsman's AC is greater than 15.
The Reforger is rather accurate with their jagged tools (1d20+10). These jagged tools leave shallow, heavily bleeding wounds. (4 damage and ongoing 5 [save ends] )
The Reforger has the uncanny ability to blend in with his allies, using their bodies to shield himself from view.
The Master Thieves have a nasty sneak attack when they get the drop on someone. (1d20+13; 2d6+5)
[/sblock]
Initiatives and Conditions:
- Badguys (21):
- MT 1: 9 damage; Marked by Gurdan
- MT 3: 12 damage; Marked by Grryth
- FG 2: Marked by Gurdan
- FG 4: Marked by Gurdan
- FG 5: Marked by Grryth
- Grryth (18): 23/58 damage; Ongoing 5 (save ends)
- Garrick (17): 34/45 damage; Marked by FG 1
- Lo-Kag (15):
- Alexia (14):
- Riel (8):
- Gurdan (6): 23/64 damage; Marked by FG 4
[/sblock]
[sblock=Perception DC 25]
R 2 is blending in with his allies at O-12
[sblock=Perception DC 28]
R 3 is blending in with his allies at M-3
[sblock=Perception DC 30]
R 1 is blending in with his allies at M-13
[/sblock]
[/sblock]
[/sblock]