buzz
Adventurer
Not that this is necessarily a problem or anything, but I've been noticing a lot of similarity among current and upcoming releases for d20M. Basically I'm seeing a lot of...
Mystical, often religious-themed and "end-times" settings:
Real-world military sourcebooks:
...and Stargate SG-1 type settings:
The mini-games in Poly, the near-forgotten Digital Burn, the revised Darwin's World, and the upcoming Gamma World seem to be the only d20M products that I'm seeing break this pattern. Urban Arcana deviates as well, though it's still "modern fantasy," much like the end-time settings mentioned above.
Any reason for this? What's out there that I'm missing? Where's the diversity?
Mystical, often religious-themed and "end-times" settings:
- WikidNinja's Dark Revelations
- Mythic Dreams's Dark Inheritance
- Holistic Design's Rapture: The Second Coming
- ...and to a certain extent Celestus-Ex's Nebular Cross
Real-world military sourcebooks:
- Green Ronin's Ultramodern Firearms
- Holistic Deisgn's Real-Life Roleplaying series (Afghanistan, Somalia, Colombia)
- Blood & Guts: Modern Military
- Blood & Guts: War on Terror
...and Stargate SG-1 type settings:
- Eden Studios' Odyssey Prime
- Second World Simulations's Second World Sourcebook
The mini-games in Poly, the near-forgotten Digital Burn, the revised Darwin's World, and the upcoming Gamma World seem to be the only d20M products that I'm seeing break this pattern. Urban Arcana deviates as well, though it's still "modern fantasy," much like the end-time settings mentioned above.
Any reason for this? What's out there that I'm missing? Where's the diversity?