Human rogue/warlockI mean this to sound more jovial and humorous than its going to:
I have no sympathy for a Rogue/Warlock who wants to heal.
But seriously, whats your party makeup?
The paladin tends to burn through her Second Wind and Lay On Hands in a single fight... on herself (her 14 Wisdom gives her only 2 LoH per day).I would just yell at the paladin and cleric to heal you. Idk, with that make up I don't think healing yourself is gonna be that big an issue.
I might as well. But knowing my DM, it'll be at least a month of game time before I can justify a Ritual Caster feat...Get the potion brewing ritual and start brewing yourself some healing potions?![]()
My group consists of a Warlord, a Cleric, a Paladin and a Rogue with a Bard multiclass feat.In essence, it makes it very hard for the DM to properly challenge the party. Without loading so many monsters of so very high level that any challenging fight risks turning into a TPK.
Combined with the fact that no adventurer wants to continue adventuring when out of surges, and how there is no intrinsic disadvantage to taking an extended rest, you'll get chopped up adventuring with fewer encounters that are "just right" on the difficulty scale.
In short, a more dull game.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.