Ravenheart87
Explorer
Wilderlands of High Fantasy. Despite it's name it's a sword & sorcery setting with tolkienian and science-fiction elements. It's a sandbox where a lot of the background info is left vague, so the individual DMs can wok out the details and create their own campaigns. This setting was "points of light" before Wizards of the Coast's marketing departing came up with the phrase. There are no real kingdoms and empires, just a few city states with the nearby towns and villages. The rest of the setting is undiscovered wilderness full of old ruins, monster lairs, weird stuff left behind by the people of a bygone era. There is no strong canon or game literature that binds your hands, and even the strongest NPCs are mortals. And there are very few heroes, most people are selfish and struggle for their own survival, and the powerful rulers are usually tyrants who got their throne by bloodletting or treachery.