aboyd
Explorer
So my gaming group has split. The cleric has returned to the base city, while the rest of the party continued their nefarious quest. The cleric will have down time of about 2 weeks in game while he waits for the party to return.
The player of the cleric has asked that he sell his spells in the city while waiting. Because he has juuuuust qualified for the Leadership feat, he now has a 2nd spellcaster with him. Between the two of them, this player calculates that they will bring in about 8000 gold pieces while waiting.
My problem is that earning 8000 gold in two weeks is insanely more than anything else provides -- crafting, professions, etc. In addition, that number assumes that all spells are sold and at full price. And in addition again, that number is actually more than the rest of the adventuring party will get, and they're risking their necks!
The party consists of 5th and 6th level characters. If I let this stand, I can easily imagine the group saying, "To hell with adventuring, we all sit around casting spells. Fast forward us 5 years, and we'll pick back up at the point where everyone has 1,000,000 gold. OK? Thanks!"
Please explain your thoughts. Has any player ever done this in your campaign? Does it make sense? Did you have any house rules to reign it in?
The player of the cleric has asked that he sell his spells in the city while waiting. Because he has juuuuust qualified for the Leadership feat, he now has a 2nd spellcaster with him. Between the two of them, this player calculates that they will bring in about 8000 gold pieces while waiting.
My problem is that earning 8000 gold in two weeks is insanely more than anything else provides -- crafting, professions, etc. In addition, that number assumes that all spells are sold and at full price. And in addition again, that number is actually more than the rest of the adventuring party will get, and they're risking their necks!
The party consists of 5th and 6th level characters. If I let this stand, I can easily imagine the group saying, "To hell with adventuring, we all sit around casting spells. Fast forward us 5 years, and we'll pick back up at the point where everyone has 1,000,000 gold. OK? Thanks!"
Please explain your thoughts. Has any player ever done this in your campaign? Does it make sense? Did you have any house rules to reign it in?