aboyd
Explorer
Reading your comments, I think even the stingy system I created is too generous. He'll make 500 gold a week, or so. In one week, he makes 10x what commoners make in a year. I think that's way too much. I'll have to tweak it more.Selling a single low level spell service for 50 gp? Oh My GAWD! That's more thansomemost people make in a year!!!!!
Wish I had. Seeing all the work I've made for myself, I think I may switch to the "system" that someone else expressed in one sentence: "Figure out how much one of your highest level spells sells for, and that's what you make each week."I can't believe you put in all that effort ot make a system. If it were me, I'd just ad hoc it and say, "Eh, you can sell about ~200 gp in spells this week."
Yep. Same player.Didn't you just revently ask a similar question about a player in your group trying to make insane amounts of money via selling magic items and threatening to use teloprt to get around "saturating the market"?
I don't understand it, myself. They each have more money than the DMG Wealth-by-level table suggests (not a lot more, but about 1000 gold over the amount suggested for level 6). So they're not hurting for cash.I smell a trend in that your players are seeking to make more money for some strange reason. Logic would say it is becasue of something particular about your game that causes them to seek to make more money, perhaps buying magic items is more accessible than it should be.
At level 1, these players seriously proposed buying Wishes using the spell costs in the Equipment chapter of the PHB... until I noted that the XP cost would make the spell cost 25,000 gp extra. Hopes dashed. Genuine surprise all around the table.
"You mean we can't afford Wishes at first level?"
Maybe they're just munchkins.
Fharlanghn.Also what God is this cleric of?
Thanks for the idea. It would definitely be an added "cost."Your PC is only attempting this because he believes you won't try to RP it out. Do so.
