Send In The Clowns… (or, Converting the Oddballs)

Seems like he could use some armor, but his weapons look good.

He definitely is under-AC'd for his CR, but I would like to at least give him a magical weapon.

Maybe a +1 vicious scimitar, since his regeneration means he doesn't need to worry about the backlash damage that much?
 

log in or register to remove this ad

Fair enough on the weapon. If we give him treasure as an NPC, there's still plenty for some armor. Just plain +X, or add a property to it?
 

Fair enough on the weapon. If we give him treasure as an NPC, there's still plenty for some armor. Just plain +X, or add a property to it?

What's our budget again?

Considering his cartoon resistances, Donald has little use of most of the armor properties. Maybe Glamered (+2700gp), so it can look like a sailor suit?

He often sneaks about, suggesting Shadow (+3750gp) and/or Silent Move (+3750gp), but boots / cloak of elvenkind are a third cheaper (2500 gp ea).
 




Ok, a 15th level NPC had 59000gp gear value. A +1 vicious scimitar is only 8315 gp, so there's plenty to play with. We could improve the weapon quite a bit, or even go for improved silent moves and improved shadow and glamered on the armor. What do you like?
 

Ok, a 15th level NPC had 59000gp gear value. A +1 vicious scimitar is only 8315 gp, so there's plenty to play with. We could improve the weapon quite a bit, or even go for improved silent moves and improved shadow and glamered on the armor. What do you like?

I'd like +2 glamered shadow elven chain (14600) and a shield, either +2 (4000) or +3 (9000), depending on what else we want.

Spend another 10000 gp on the scimitar for another plus-equivalent - shock for 1d6 electrical damage?

That adds up to 37,915 or 41,915 gold pieces, leaving us 17,085 or 21,085 - enough for a nice miscellaneous magic item or two.
 

Assuming I've done the numbers right on the NPC wealth. I forget if we usually base it on CR or HD for uniques like Donald. Shade might remember.

Any ideas for the other items?
 

Assuming I've done the numbers right on the NPC wealth. I forget if we usually base it on CR or HD for uniques like Donald. Shade might remember.

Any ideas for the other items?

A bag of tricks (900, 3000 or 6300 gp) or bag of holding (2500, 7400, 10000 or 10000gp) are pretty "cartoonish" items that would fit Donald.

A portable hole would do too, but at 20000 gold it's likely too costly.

Boots of striding and springing (5500 gp) are pretty nifty, although boots of speed (12000 gp) are more useful in combat.

A cloak of resistance is useful but boring.
 

Remove ads

Top