• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Send me your Serial Killers!

A couple of things I've done in a Call of Cthulhu game at an asylum:

First off, consider having a couple of orderlies go nuts as well. In my game this was due to supernatural influences, but they could snap under the pressure just as easy. Or one of them could have been nuts in the first place. At any rate, the part encountered one orderly who was wandering the hallways with a blood-soaked ax; he explained that he'd been "disciplining" the patients. Another was trying to cure them through excessive electroshock therapy; a third was using some patients to test different mixtures and levels of medication.

The main serial killer in this piece was a Hannibal Lector (Roland Lawton, I think his name was) type who'd been captured after a killing spree in a small Maine town in which he'd taken out most of the 300 people who lived there. In Call of Cthulhu terms, he was an investigator NPC who'd finally snapped, and just started butchering people he found with the Innsmouth taint. Naturally, the authorities didn't accept his claim that these people were evil. This would be even better in D20 Modern- he could have been killing Shadow creatures that other people couldn't possibly perceive as being monstrous.

BTW I call this NPC a Hannibal Lector type not because he was a cannibal, but because the PCs had to deal with him in "interviews" in order to find out what was going on with the Mythos manifestation. In this scenario, the might have read up on patient's reports and be able to give them advice on what some of the others would do if they had their freedom.
 

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