Sequel game systems?


log in or register to remove this ad


Every edition* of Shadowrun takes place in a later year than the previous one. They do try to explain some rule changes as being due to changes over time, but that's not really followed through on (the prices of things, for example; tech has gotten cheaper over time, historically, then inflation - yet 5¥ still buys much the same stuff in 2080 that it did in 2050).

SR 1e: 2050
SR 2e: 2053
SR 3e: 2060
SR 4e: 2070
SR 5e: 2075
SR 6e: 2080

*not counting Shadowrun Anarchy
Also, and please correct me if I'm wrong, isn't Earthdawn a prequel to Shadowrun (or can be interpreted as such)?
 

Also, and please correct me if I'm wrong, isn't Earthdawn a prequel to Shadowrun (or can be interpreted as such)?
Originally, yes. I believe they've removed those tie-ins since they are now owned by different companies.

TORG: Eternity is a sequel to TORG. In TORG, the Multiverse (an infinite number of realities) is transformed into the Infiniverse (an infinite number of multiverses), and there are people from the original canon setting who have managed to cross into the "new" version and are trying to prevent the same things happening there, and others who have gotten information from the original version.
 



For the record, I think it's worth it to separate "actual sequels" where the game and/or setting is fundamentally different from "advancing metaplot". For example, Shadowrun just advances its metaplot, more or less in synch with real-world time, but it's still more or less the same thing with cyberpunk meets magic and megacorps running everything. Exactly which megacorps can vary, but Shadowrun isn't going to turn into fully automated space luxury communism any time soon. Trinity Continuum, on the other hand, can be seen as sequel games/settings because we're dealing with entirely different eras where the world is focused on different things – both the three major ones (Adventure! being 20s/30s pulp, Aberrant being near-future supers, and Aeon being moderately-far future with psionics) and various minor ones (like Aether being late 80s War of the Worlds, Jekyll/Hyde, Sherlock Holmes, and so on, and Anima being ancient Greece).

Then again, I think the border between them can be kind of fluid. For example, I'd say that the transitions from 1st through 6th edition of Shadowrun are more of an evolution of the same setting/game... but then again, there's a book for SR5 called "Shadowrun 2060" (IIRC), which is basically a sourcebook for using the Shadowrun 5th edition rules in the setting as originally described, and that's different enough to count I think.
 


For the record, I think it's worth it to separate "actual sequels" where the game and/or setting is fundamentally different from "advancing metaplot". For example, Shadowrun just advances its metaplot, more or less in synch with real-world time, but it's still more or less the same thing with cyberpunk meets magic and megacorps running everything. Exactly which megacorps can vary, but Shadowrun isn't going to turn into fully automated space luxury communism any time soon. Trinity Continuum, on the other hand, can be seen as sequel games/settings because we're dealing with entirely different eras where the world is focused on different things – both the three major ones (Adventure! being 20s/30s pulp, Aberrant being near-future supers, and Aeon being moderately-far future with psionics) and various minor ones (like Aether being late 80s War of the Worlds, Jekyll/Hyde, Sherlock Holmes, and so on, and Anima being ancient Greece).

Then again, I think the border between them can be kind of fluid. For example, I'd say that the transitions from 1st through 6th edition of Shadowrun are more of an evolution of the same setting/game... but then again, there's a book for SR5 called "Shadowrun 2060" (IIRC), which is basically a sourcebook for using the Shadowrun 5th edition rules in the setting as originally described, and that's different enough to count I think.
I'm not terribly familiar with Shadowrun (I've played some 5th edition and the computer games), but yes, this sounds about right. It doesn't strike me as if subsequent entries intended the players to familiarize themselves with the previous ones, which I think is the main criterion.
 

Remove ads

Top