A History of Recent Events
Two years ago I had the opportunity to start running Night Below with a group consisting of some new and old players on Sunday while I ran the Adventure Path series of modules on Thursday. It was only natural for me to make some plot connections.
It is about here in game time that the players started hearing rumors of the events in Blasingdale. Kestral had learned the first few bits while in Corlean, the party learned of the later bits after they arrived in Blasingdale again. Those who are familiar with the Adventure Path series may notice a certain blending between Blasingdale and Brindinford.
For now, to setup the next few posts, here’s a letter that explains some of what happened to the Thursday group. Trust me, it all relates.
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To: The Emperor’s Herald
The Imperial City, Kalta
From: Herald Dorun Twicoast
Herald of Blasingdale to the Baron Euphemes II
Re: The events occurring over the Summer Festival
In the 32nd year of the Emperor Jaz’aldrin’s reign
Sir,
Greetings,
As promised from the last correspondence, here is a more comprehensive report on the events that happened in the city of Blasingdale over this past Summer Festival. The information was gained by interviewing all the surviving parties.
Of the many starting points I could choose, I will follow the events from the band of mercenaries who were instrumental in discovering the various menaces and ultimately freeing Blasingdale from the grip of the horror that visited us. If I wax poetic, please forgive me – it is merely relief.
As I reported in my Spring Festival report, Ker Althon Lordan (of the Lordan trading house) had come into possession of a blade bearing the mark of the dwarven smith Durgeddin and a stamp indicating it was forged in the halls of fabled Khundrukar – the redoubt that Durgeddin founded to attack the northern orc tribes. As I speculated then, if the blade had been found on our side of the High Range that might mean there would be some hidden route to the north side
Because of his passion for old weapons, Ker Lordan immediately began hiring for mercenaries to scour the area from whence the blade was found. It didn’t take him long to find his mercenaries (at 500 gold lions for each recovered blade) from a little village called Oakhurst some days journey west of Blasingdale.
The mercenaries (see attached report) eventually found lost Khundrukar, some thirty miles north of Blasingdale. While the top level was inhabited by orcs the mercenaries managed to deal with them handily and indeed explored the entire complex within a period of a month – they even brought back the remains of a dark dragon. While I don’t approve of them selling off bits of the creature for money they undoubtedly earned the right to choose their own enemies.
The mercenaries also brought word back of a number of deep-dwelling dwarves who were using the ancient forges of Khundrukar to make weapons to face an oncoming horde of orcs. Unfortunately there was some sort of mis-understanding and the mercenaries came into conflict with these dwarves. The one dwarven survivor managed to convey that a horde of orcs were threatening his clan, but the mercenaries were unable to gather much information from the deep-dwarf before they let him go.
It is about this time that the streak of ill-luck began to affect the city.
Firstly, Ker Merdick Forren, the city watch-captain, disappeared a day before the Summer Festival began.
Secondly, there were the survivors of the conflict from the winter events in Widdenbred Dale. A band of were-rats infiltrated the city and began to make trouble – deliberately attacking the merchants in the center of Market on the first day of Festival. Ker Lordan’s mercenaries happened to be nearby that day however and managed to route the creatures.
Next, Master Kiel of the Library and Baron Euphemes had strained words – which forced Master Kiel to close down the Library of Blasingdale. It seemed odd at the time as Master Kiel is normally a very calm and rational person. Undoubtedly the creature was affecting his judgment.
Soon after, there was another monstrous attack in Southgate, a poorer section of town. A play was interrupted by monstrous blind orcs that apparently had no problem seeing despite their lack of eyes. The orcs were again routed by Ker Lordan’s mercenaries. I should also mention that the kidnapping of the priests of the Temple of Sarath occurred at this time – only to be partly thwarted by the mercenaries.
Finally (or so it seemed) there was the summoning of the fell-aberrations in the midst of town. Again the mercenaries were on hand to defeat the creatures, who eventually traced it back to a cabal of renegade sorcerors (see the cabalist report) who were apparently responsible for the hiring the were-creatures to cause the terror in Market Square..
I’m ashamed to admit that at this point I was starting to believe that these mercenaries had some small responsibilities in these activities. Always they were near the monstrous events just in time to thwart them. I spent far too much time investigating the mercenaries trying to find out if they had arranged the attacks to gain the city’s trust – my only excuse is that I am paid to be suspicious.
To be fair I was able to quickly discern the systematic isolation of the city’s power centers. I forgot to factor in Hyla’s Luck though. As unlikely as it seemed, the mercenaries were on hand for each of the events purely by happenstance; an indicator that the Gods are looking out for us in my mind.
It was then that word was brought back that the halls of Khundrukar were again filled by orcs – a veritable army of them filled the ancient dwarven halls and the surrounding hills and woods. Given the recent turmoil in the city, Baron Euphemes decided to send a delegation to the orcs (which caused some consternation amongst the mercenaries – specifically the elven archer-woman) and negotiate some sort of short-term peace until the Duke of Corlean could decide upon a more long-term strategy.
Two days later the true nature of the horrors that gripped the city finally became apparent. Agents of the horror first tried to assassinate the mercenaries (ironically just after a victory celebration in their honor), presumably to both remove them and demoralize the populace. At the same time another band of agents attacked the temple of Latina, routing the priests and causing a pillar of fire to burn up through the roof. This pillar of flame was to last several days.
The next morning, in the wake of the assassination attempt and with the threat of the orcs of Khundrukar, the Baron announced the closure of the city and declared martial law until order could be restored. His edicts shut down the Market Square, closed the gates of the city, banned the carrying of weapons by all citizens, and called for an enrollment into the city militia. His blackest edict was the closure of the temple of Latina, citing the unwillingness of the clergy to protect the city during these dark times. Actions contrary to the announced edicts would bring the penalty of death. To punctuate the last, a skeletal giant with a scorpion-like tail appeared to emphasize the point. I have since been informed that the creature is called an osyluth and is party of the infernal hierarchy of the black hells; worse, that creature was not the only thing visiting us.
Again the mercenaries saved us and they risked not only the death sentence from the militia but the infernal creatures that now inhabited the city. The mercenaries persevered though and bravely decided to cut off the infernal support first, freeing the Temple of Latina from the pillar of hellfire and the infernal invaders.
After making their way through the city and defeating several other hellish creatures, the mercenaries, heroes rather, made their way to the Baron’s palace. Inside they found the Baron and the the creature I euphemistically describe as the horror. I’m told it was a great battle where the mercenaries fought this horror and its ogre wizard and the ensorclled baron. When it was done, the Baron was freed and the foul creatures were dead.
I've attached a drawing of the creature and we are awaiting an answer from the Mother Library to see if they will reopen the Blasingdale Library. Their help would be useful in trying to figure out what the creature was. The four tentacles that extend over its mouth (which is lamprey like) are capable of extending almost two feet. Note that the large eyes are completely pupiless also. Finally, it seemed to have some inborn witch-talents and spoke exclusively using just its minds. From the Relkian perspective it would be a nightmare witch come true. I hope there is no connection.
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Events have finally quieted down in our city, but we are still dealing with the aftermath. Fortunately for us, the horror that called itself Ghaerleth Axom was quite verbose when speaking with its ensorcelled servitors.
Most immediately there are the orcs of Khundrukar. They were the servitors of the Ghaerleth creature and had been brought to re-inforce its position. The deep-dwarves that the mercenaries met were wiped out by the orcs and their master and their halls are also occupied by the orcs. At best guess there are over two hundred of the orcs spread between two dwarf-defensible halls. However the Khundrukar halls have a known back passage.
The orcs do seem amenable to negotiation however. They are quite glad to be free of the influence of the creature and are disinclined to follow the deep tunnels back to their own lands. They seem open to a path of peace for now, and given the reports of the increased threats north of the High Mountains, I believe it would be best if the Corlean forces concentrate their activities there. True, the orcs will only strengthen their position in their captured halls, but I am starting to believe that these orcs have lost their taste for conflict.
The next worrisome item is actually the most troubling. Apparently the Ghaerleth creature was raving towards the end. It claimed to be
fleeing from the depths of the earth. If the creature’s claims can be believed, it feared its brothers and their allies. Ghaerleth was building its own position of power in an effort to eventually confront its brothers attempts at dominating some unspecified vast area.
As we know from the dwarves there are large sections of tunnels and caves beneath us – how deep they go, how extensive they really are, we don’t know. I fear we may find out though. Ghaerleth’s notes indicated some long range plans against the Duchy of Corlean entire. What kind of threat was Ghaerleth preparing against that it needed a Duchy’s resources? Unfortunately not one of us can answer that question.
Almost as troubling was the creatures that desecrated the temple of Latina. They were led by Treshan priests. We still don't know how the Ghaerleth creature met with the priests of Tresh or what deal was struck. Unfortunately the corpses of the priests have refused to answer all questions from magical inquisitions.
Our final issue invloves the left over creatures from the infernal invasion. We believe all of the devils were killed or banished. However there are still reports of hell-tainted animals roaming the forests nearby and I fear there may still be a hell-tainted snake of legendary proportions beneath the city. The mercenaries confronted the creature while hiding from the Barons’ forces but only just managed to escape with their lives. I will contine to keep an ear out for mysterious disappearance in or near the sewers.
Loyally,
Dorun Twicoast
Herald of Blasingdale