PC Sheet
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PC Name : Sonasti the untouchable
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Player Name : Sage
Email :
JJayJay@gmail.com
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Race : Human
Class : Rogue, Void Incarnate
Level : 90, 10
XP's :
Age, gender : 30, Male
Alignment : True Neutral
Patron Deity :
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Strength : 37 (original 17) (starting: 12)
Dexterity : 45 (original 25) (starting: 15)
Constitution : 37 (original 17) (starting: 12)
Intelligence : 80 (original 40) (starting: 15)
Wisdom : 35 (original 15) (starting: 10)
Charisma : 37 (original 17) (starting: 12)
----Combat------------------------------------------------
Hit Points : 1700
Current hp : 1700
Armor Class : 115 (10 base, + 17 Dex, + 4 armor, + 4 shield, + 20 enhancement, + 10 deflection, + 10 insight, + 10 luck, + 10 sacred, + 10 natural)
Initiative : +25 (+17 Dex, + 8 Superior Initiative)
Base Attack : +15/+10/+5
Epic Attack : +40
Melee attack : +68/+63/+58
Ranged attack: +72/+67/+62
Speed : 60 feet
Saving Throws
Fortitude : +78 (6 Base, + 39 epic, + 13 Con, +20 resistance)
Reflex : +144 (12 Base, + 39 epic, + 17 Dex, + 2 Lighning Reflexes, + 4 Epic Reflexes, +30 resistance, +20 Insight, +20 Luck)
Will : +77 (6 Base, +39 epic, + 12 Will, +20 resistance)
--Smith (Dagger)--
Attack Bonus: +95/+95/+90/+85 (three attack per attack if thrown)
Damage : 1d4 + 35 (Int mod) +3d6 acid +2d4 negative levels
Critical : 17-20/x2
Range : Everywhere within sight
Type : piercing or slashing
--Wessen (Dagger) (off-hand)--
Attack Bonus: +95/+95/+90/+85
Damage : 1d4 + 17 (Int mod) +2d4 nagative levels
Critical : 17-20/x2
Range : Everywhere within sight
Type : piercing or slashing
--Kite (Dagger)--
Attack Bonus: +77/+72/+67 (attacks on its own)
Damage : 1d4 + 35 (Int mod) +2d6 damage vs. evil aligned, +2d6 damage vs. chaotic aligned (all subdual at will)
Critical : 17-20/x2
Range : Everywhere within sight
Type : piercing or slashing
--Kiteo (Dagger)--
Attack Bonus: +77/+72/+67 (attacks on its own)
Damage : 1d4 + 35 (Int mod) +2d6 damage vs. good aligned, +2d6 damage vs. lawful aligned (all subdual at will)
Critical : 17-20/x2
Range : Everywhere within sight
Type : piercing or slashing
----Feats & Special Abilities-----------------------------
Sneak attack +50d6
Improved Uncanny Dodge (retain dex bonus, can't be flanked)
Trap sense +24
Slippery Mind (Ex) (second save on enchantment after 1 round)
Defensive Roll (Ex) (Reflex DC: Damage = half damage)
Opportunist (1/round AoO against opponent struck)
Skill mastery (All)
Blank Aura (no detectable auras + 2 willing)
Improved Evasion (partial effect on failed save)
Void Presense (opponents flat-footed for 1st attack per round, can hide as a move action (with Bluff check), +20 DC of Gather information on me)
Improved Mettle of Fortitude (partial effect on failed save)
Improved Mettle of Will (partial effect on failed save)
Null Strike (1/day 1 melee attack = touch attack)
Blank Mind (permanent mind blank + 1 wiling)
Empty form (permanent freedom of movement, ignores all force effects)
Feats:
Lightning Reflexes
Combat Expertise
Improved Disarm
Improved Trip
Improved Sunder
Combat Reflexes
Weapon Finesse
Two-Weapon Fighting
Improved Two-Weapon Fighting
Greater Two-Weapon Fighting
Point Blank Shot
Precise Shot
Improved Precise shot
Run
Improved Critical (Dagger)
Dodge
Blindsight, 5-ft. radius (from divine rules)
Knock-down (from divine rules)
Improved Feint
Rapid Shot
Improved Presice Shot
Quick Draw
Improved Intitiative
Power Attack
Epic Feats:
Dexterous Fortitude (1/round Ref instead of Fort)
Dexterous Will (1/round Ref instead of Will)
Epic Reflexes (+4 on reflex saves)
Lingering Damage (SnA damage repeats on following round)
Improved Combat Reflexes
Self-Concealment
Sneak attack of opportunity
Spellcasting Harrier
Trap Sense
Epic Prowess
Combat Insight (Int mod for damage) (Epic Insight)
Legendary Climber
Perfect Two-Weapon Fighting
Polyglot
Epic Speed
Distant Shot
Epic Dodge
Storm of Throws
Superior Initiative
Penetrate Damage Reduction (cold iron)
Epic Poison Crafter (Epic Insight)
Improved Sneak Attack x5
Extend Life Span
----Languages---------------------------------------------
All
----Skills----
Bold skills can be used without rank
* Armor Check Penalty Applies
** -1 per 5 lb. of equipment carried.
Skill Total (Ability + Ranks + Misc)
Appraise (Int)
+86 (35 + 51 + 0)
Balance (Dex)*
+170 (17 + 103 + 50)
Bluff (Cha)
+166 (13 + 103 + 50)
Climb (Str)*
+166 (13 + 103 + 50)
Concentration (Con)
+35 (35 + 0 + 0)
Craft (poisonmaking)(Int)
+138 (35 + 103 + 0)
Craft (Trapmaking)
+138 (35 + 103 + 0)
Decipher Script (Int)
+138 (35 + 103 + 0)
Diplomacy (Cha)
+166 (13 + 103 + 50)
Disable Device (Int)
+188 (35 + 103 + 50)
Disguise (Cha)
+116 (13 + 103 + 0)
Escape Artist (Dex)*
+120 (17 + 103 + 0)
Forgery (Int)
+138 (35 + 103 + 0)
Gather Information (Cha)
+126 (13 + 103 + 0)
Handle Animal (Cha)
+29 (13 + 26 + 0)
Heal (Wis)
+12 (12 + 0 + 0)
Hide (Dex)*
+170 (17 + 103 + 50)
Intimidate (Cha)
+116 (13 + 103 + 0)
Jump (Str)
+166 (13 + 103 + 50)
Knowledge: The Planes (Int)
+86 (35 + 51 + 0)
Listen (Wis)
+165 (12 + 103 + 50)
Move Silently (Dex)*
+170 (17 + 103 + 50)
Open Locks (Dex)*
+120 (17 + 103 + 0)
Perform (Cha)
+86 (13 + 73 + 0)
Profession (Wis) Can't Use
Ride (Dex)
+42 (17 + 25 + 0)
Search (Int)
+188 (35 + 103 + 50)
Sense Motive (Wis)
+165 (12 + 103 + 50)
Sleight of Hand (Dex)
+170 (17 + 103 + 50)
Spellcraft (Int)
+85 (35 + 50 + 0)
Spot (Wis)
+165 (12 + 103 + 50)
Survival (Wis)
+63 (12 + 51 + 0)
Swim (Str)**
+116 (13 + 103 + 0)
Tumble (Dex)
+170 (17 + 103 + 50)
Use Magic Device (Cha)
+116 (13 + 103 + 0)
Use Rope (Dex)
+120 (17 + 103 + 0)
(+5 inherent bonus to int at 20th level)
(+6 magic item bonus to Int at 20th level = + 240 ranks)
(+20 magic item bonus to Int at 30th level = + 490 ranks)
(+30 magic item bonus to Int at 40th level = + 300 ranks)
(+40 magic item bonus to Int at 50th level = + 250 ranks)
Speak Language :5 (10 skill points)
Armor Penalty: -0
Spell Failure: 0%
Max Dexterity: N/A
----Equipment---------------------(weight)-----
Total
----Coins on Hand------------------------
Location of Coin on Body:
Platinum :
Gold :
Silver :
Copper :
----Load--------------------------------------------------
Light :
Medium :
Heavy :
Current:
----Physical Description----------------------------------
Height :
Weight :
Hair :
Eyes :
----Background----------------------------------
----Magic Items---------------------------------
Smith (Dagger)
- Adamantine (3000 gp)
- +25 Enhancement Bonus
- Instant return (home made: teleports back to wielder immediately after strike, allows to throw the weapon multiple times in the same round, +10 market price modifier)
- Tripple Throw (weapon triples itself if thrown hitting with 3 seperate attacks, +6 market price modifier)
- Acidic Blast: (+3d6 acid damage, +6d6 if crit, +6 market price modifier)
- Souldrinking (as the souldrinker magic weapon, +1,000,000 gp to market price)
Final Price: 45,183,000 gp (44,180,000 gp form enhancement bonuses + 1,000,000 for souldrinking + 3000 for adamantine)
Wessen (Dagger)
- Adamantine (3000 gp)
- +25 Enhancement Bonus
- Instant return (home made: teleports back to wielder immediately after strike, allows to throw the weapon multiple times in the same round, +10 market price modifier)
- Defending (can split enhancement bonus between AC and attack, +1 market price modifier)
- Souldrinking (as the souldrinker magic weapon, +1,000,000 gp to market price)
Final Price: 26,923,000 gp (25,920,000 gp form enhancement bonuses + 1,000,000 for souldrinking + 3000 for adamantine)
Kite (dagger)
- Silver
- +5 Enhancement Bonus
- Everdancing (attacks on its own, +8 market price modifier)
- Merciful (can deal subdual damage instead of normal, +1 market price modifier)
- Holy (+2d6 against evil aligned creatures, +2 market price modifier)
- Axiomatic (+2d6 against chaotic aligned creatures, +2 market price modifier)
Final Price: 6,480,000 gp
Kiteo (dagger)
- cold iron
- +5 Enhancement Bonus
- Everdancing (attacks on its own, +8 market price modifier)
- Merciful (can deal subdual damage instead of normal, +1 market price modifier)
- Evil (+2d6 against good aligned creatures, +2 market price modifier)
- Anarchic (+2d6 against lawful aligned creatures, +2 market price modifier)
Final Price: 6,480,000 gp
Belt of Skill
-Grants +50 Competence bonus to: Balance, Bluff, Climb, Diplomacy, Disable Device, Hide, Jump, Listen, Move Silently, Search, Sense Motive,
-Sleight of Hand, Spot and Tumble
-Price: 35,000,000 gp (2,500,000 for each skill)
Vest of Power
-Grants +20 enhancement bonus to Str, Dex, Con, Wis and Cha
-Price: 20,000,000 gp (4,000,000 for each ability score)
Headband of Brilliance
-+40 enhancement bonus to Int
-Price: 16,000,000 gp
glove of Brilliance
-+30 enhancement bonus to Int
-Price: 9,000,000 gp
ring of intelligence (not worn)
-+20 enhancement bonus to Int
-Price: 4,000,000 pg
lesser ring of intelligence (not worn)
-+6 enhancement bonus to Int
-Price: 36,000
Various tomes of ability increases
-Price: 825,000 gp (137,500 per tome/manual)
Boots of butt-kicking really fast
-Continuous haste on wearer
-Continuous spider-climb on wearer
-Price: 165,000 gp
Amulet of the eye
-Grants wearer greater invisibility at will, true seeing at will, read-magic at will, and greater arcane sight at will
-Price: 497,000 gp 971,500 gp
Ring of Very Rapid Healing (modified from ring og rapid healing)
-Grants wearer fast-healing 10 as soon as it is put on.
-Price: 2,000,000 gp
Ring of Universal Elemental Immunity
-Immunity to acid, cold, electricity, fire and sonic damage
-Price: 2,160,000 gp
Ear-ring of Death Ward
-Continual Death Ward spell on wearer
-Price: 224,000 gp
Ioun Stone, Clear Spindle
-Stustains wearer without food or water
-Price: 4,000 gp
Ioun Stone, Iridescent Spindle
-Sustains wearer without air
-Price: 18,000 gp
Bracelet of Safe-keeping
-Grants +30 resistance bonus to Reflex saves
-Grants +20 resistance bonus to Fortitude Saves
-Grants +20 resistance bonus to Will saves
-Price: 17,000,000 gp
Gloves of Avoidance
-Grants +20 luck bonus on Reflex saves
-Grants +20 insight bonus on reflex saves
-Price:16,000,000 gp
Suit of protection (takes the place of shirt)
This is a series of silk cloths woven around most of the body
leaving many stray peices that whirl un the wind or under movement
They grant:
+4 armor bonus to AC (constant mage armor spell)
+4 shield bonus to AC (constant shield spell)
+20 enhancement bonus to AC
+10 deflection bonus to AC
+10 luck bonus to AC
+10 insight bonus to AC
+10 sacred bonus to AC
+10 natural armor bonus
Price:15,506,000
Mantle of Spell Resistance
Grants SR 112
Price: 10,000,000 gp
Ear-ring of flight
Grants the wearer a fly speed of 60 ft, good maneuverability
Price: 120,000 gp
Scrolls:
Antimagic Field (lvl 6) x10 --- 16,500
Augury (lvl 2) x30 --- 5,250
Break Enchantment (lvl 5) x10 --- 11,250
Clairaudience/Clairvoyance (lvl 3) x10 --- 3,750
Discern Location (lvl 8) x5 --- 15,000
Find the Path (lvl 6) x10 --- 24,000
Gate (planar travel) (lvl 9) x10 --- 88,250
Irresistible Dance (lvl 8) x20 --- 60,000
Make whole (lvl 2) x20 --- 3,000
Plane shift (lvl 5) x10 --- 11,250
Regenerate (lvl 7) x10 --- 22,750
Greator Restoration (lvl 7) x10 --- 47,750
Scrying (lvl 4) x10 --- 7,000
Stone to flesh (lvl 6) x10 --- 16,500
Greater Teleport (lvl 7) x10 --- 22,750
True Ressurection (lvl 9) x5 --- 144,125
Water Breathing (lvl 3) x10 --- 3,750
Water walk (lvl 3) x10 --- 3,750
Final Price: 506,625 gp
------------Used so far: 236,252,125 gp