Sage
Explorer
DM-Rocco said:How does the price of the last shield look though?
It should be: 47^2 * 10,000 + 1,000 = 22,091,000 gp
DM-Rocco said:How does the price of the last shield look though?
LordBOB said:ok guys so i was reading through some of the posts and I came up with an idea that i havent seen anyone else use.
I know that you can buy an item for 100,000 gold that will permantly increase any of your stats by 1 point.
1pt.= 100,000
10pt. = 1,000,000
100pt = 10,000,000
1000pt = 100,000,000
2000pt. = 200,000,000
2000 extra points by these items, 20 points due to being level 100, and surly with 50,000,000 gold, I can get items that give +6 to everything else b/c i was always told that +6 is the biggest enchantment bonus you cn have an a single item. Total = 2020 points to move around between your stats, and at least a +6 bonus due to other magical items like a +6 belt of Strength etc..... Now... i could take all of my points and put them in a single place, but that would be wrong so i evenly spaced them out. 2020 dived by 6 is 336 with 4 left over. So yuou put 336 points in each catagory and the other 4 where ever you wish.
Str. 10 ( base) +6 magical item +336 = 352 (+172)
Dex. 10 ( base) +6 magical item +336 = 352 (+172)
Con. 10 ( base) +6 magical item +336 = 352 (+172)
Int. 10 ( base) +6 magical item +336 = 352 (+172)
Wis. 10 ( base) +6 magical item +336 = 352 (+172)
Cha. 10 ( base) +6 magical item +336 = 352 (+172)
Now also lets say that im an elf.
Monk = 30
sorceror = 60
Dragon Disciple = 10
Now the problem comes with getting your spells. Luckly I stayed up for HOURS figuring out just exactly how many spells i would have with the stats that i have now, and heres what i found out.
Spell Level === 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
bonus spells 43 /42 /42 /42 /42 /41/41/41/41
Now im also not accounting for the bonus spells you get for being a DD or anything else for being a DD. Honestly i have a huge migrane from trying to figure out the # of bonus spells you get just from your stats.
All i know is that by being a monk your AC is HUGE! base =10 DD = +4natural (i think) Ac from Dex = 172, and Wis. = 172. Grand total = 358 !!!!!!!!!![]()
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Honestly guys im so tired my entire body hurts. If anyone would like to know how i came up with the bonus spells ill try and talk ya through it. I'll also try to make a chart of the bonues spells and post it in here sometime.
Also if anyone finds something that i did wrong than PLZ PLZ PLZ PLZ PLZ let me know and I'll try to fix them
LordBOB said:Still if your DM allowed you to buy the Manuels without a max than i think that would cause for an awesome character.
CRGreathouse said:Quick commnents:
First of all, you do need to be a little nuts to make a 100th-level campaign.
I like Turanil's adventure idea.
I'll make a 100th-level paladin to complement your wizard; just give me some time.
I think the sources I mentioned in the the post you quoted should be allowed in addition to the sources you listed -- there aren't that many resources for super-high level games. I may want ot use Legends of Avadnu, for example.
Belbarid said:I'm curious to see how something like this shakes out, so what the heck.
Give me a day or two to mull it over, but I think I can contribute a worthwhile Monk to the group.
LordBOB said:well man i had no idea how you all got the inherited bonus. I also didnt realise that you could only have a +5 on all of those stats. I got those bonuses b/c i didnt know there was a "cap" on the number of pluses you could have. If there wasnt a cap on the manuels that you could have than my plan would work perfectly. So i guess disregard my last comment about the character creation.
Still if your DM allowed you to buy the Manuels without a max than i think that would cause for an awesome character.
I would still like to make the monk/sorcerer/Dragon Disciple combo. Use the monks to increase your base land speed by +90 to have a total base land speed of 120ft. That would also let you fly at 120ft which is AWESOME!!!!