Sage
Explorer
ok Yair I've looked at your character and here are my (less than perfect) thoughts.
Feats you don't need
Great Charisma x2
Legendary Commander
Negotiator
Permanent emenation (globe of invulnerability) <--- nonessential and easily replicated by magic item
Skill focus (perform oratory)
Epic Reputation <--- not sure about this one
Inspire Excellence <--- don't really know how much of a difference this can make
Feats you should take
(possibly) deafening song <--- I think the save DC is high enough
(possibly) Epic Inspiration <--- more times
Fast healing <--- at least once
ps. I don't think you should trade away all your spellcasting feats.
Kolshadai's Magic Items
Armor of the Celestial Battalion
+25 enhancement chain mail,
+10 max dex, light armor,
fly at will,
magic circle against evil)
Heavy Fortification (+5)
Price: 616,300 -7^2*10,000 + 30^2*10,000 = 9,126,300 gp (save 441,000 gp)
Buckler
+25 enhancement
Great Reflection (+10)
Infinite Arrow Deflection (+6)
Price: 16,810,300 gp (save 4,250,000 gp)
Adamantine Rapier
+10 enhancement
Sonic Blast (+6)
Keen (+1)
Shocking Burst (+2); == 7,220,000 gp
Intelligent: NG,
Int 24 (2,800 gp),
Wis 26 (3,200 gp),
Cha 10,
speech (3,000 gp) in Common, Celestial, Infernal, Abyssal, Draconic, Sylvan, plus 2 other languages,
special purpose (spread god’s faith) with true resurrection 1/month as its power (50,000 gp),
greater teleport 2/day (100,000 gp),
mass heal 1/day (100,000 gp),
true seeing at will (25,000 gp),
heal 2/day (50,000 gp),
detect evil at will (6,000 gp),
feather fall 1/day (6,000 gp),
wielder doesn’t need to sleep or breathe (12,000 gp);
Ego 66. (I might've miscalculated)
Price: 7,581,500 gp (save 1,800,000 gp)
Tome of X +5 have all been read (0 gp)
_Periapt of Wisdom +6, Health +6 (90000 gp)
???
Periapt of health = 7,500 gp (no +6 or anything)
Periapt of wisdom +6 = 36,000 gp
_Headband of Intellect +7, +100 competence to Spellcraft
Price: 100^2*1,000*1.5 + 7^2*10,000 = 15,490,000 gp (higher than your price)
_Gauntlet of Divine Power (CL 100 continuous), +12 Strength enhancement
I've assumed you're using an intesified "Divine Power" spell though this technically wouldn't change the enhancement bonus to strength.
Price: 11*100*20,000*4 = 88,000,000 gp (way to high) if you don't intensify it (only +6 to strength it's cost is 32,000,000 gp
btw. great idea!
_Cloak of Charisma +30, Epic Resistance +45, Spell Resistance 112 (52315000 gp)
Price: 30^2*10,000 + 45^2*10,000*1.5 + 100*100,000*1.5 = 54,375,000 gp (tip: multiple different abilities cost half as much again if the item take up a slot. You should split this item up.
_Bracelets of Oratory, +100 competence to Perform Oratory
Price: 10,000,000 gp (same)
_Ring of Universal Energy Immunity (2160000 gp)
blah
_Ring of Protection +10 and Ironskin DR 15/adamantine
Price: 400,000 + 2,000,000 gp = 2,400,000 gp (I haven't deemed this multiple abilities, otherwise the price would be 3,400,000 gp)
_Boots of Swiftness, +20 enhancement to Dexterity, double speed, evasion, jumping not limited by height, +20 competence to Balance, Climb, Jump, & Tumble, haste 20 rounds 3/day via command word.
Price: 256,000 - 6^2*1,000 + 20^2*10,000 = 4,220,000 gp
_Trumpet of the Apocalypse (Widened Holy Word, CL 200) (40000000 gp)
I'm assuming this is at will
Price: 10*200*20,000*4 = 160,000,000 gp (again way to high, plus I'm not even sure we're allowed to have items with that caster level. This price is made with the assumption that any spell with a duration less than 1 round/level e.g. instantaneous also gets its price multiplied by four, which would make sense IMO).
oh, and would people (DM-Rocco) stop quoting the entirety of another long post?
Feats you don't need
Great Charisma x2
Legendary Commander
Negotiator
Permanent emenation (globe of invulnerability) <--- nonessential and easily replicated by magic item
Skill focus (perform oratory)
Epic Reputation <--- not sure about this one
Inspire Excellence <--- don't really know how much of a difference this can make
Feats you should take
(possibly) deafening song <--- I think the save DC is high enough
(possibly) Epic Inspiration <--- more times
Fast healing <--- at least once
ps. I don't think you should trade away all your spellcasting feats.
Kolshadai's Magic Items
Armor of the Celestial Battalion
+25 enhancement chain mail,
+10 max dex, light armor,
fly at will,
magic circle against evil)
Heavy Fortification (+5)
Price: 616,300 -7^2*10,000 + 30^2*10,000 = 9,126,300 gp (save 441,000 gp)
Buckler
+25 enhancement
Great Reflection (+10)
Infinite Arrow Deflection (+6)
Price: 16,810,300 gp (save 4,250,000 gp)
Adamantine Rapier
+10 enhancement
Sonic Blast (+6)
Keen (+1)
Shocking Burst (+2); == 7,220,000 gp
Intelligent: NG,
Int 24 (2,800 gp),
Wis 26 (3,200 gp),
Cha 10,
speech (3,000 gp) in Common, Celestial, Infernal, Abyssal, Draconic, Sylvan, plus 2 other languages,
special purpose (spread god’s faith) with true resurrection 1/month as its power (50,000 gp),
greater teleport 2/day (100,000 gp),
mass heal 1/day (100,000 gp),
true seeing at will (25,000 gp),
heal 2/day (50,000 gp),
detect evil at will (6,000 gp),
feather fall 1/day (6,000 gp),
wielder doesn’t need to sleep or breathe (12,000 gp);
Ego 66. (I might've miscalculated)
Price: 7,581,500 gp (save 1,800,000 gp)
Tome of X +5 have all been read (0 gp)
_Periapt of Wisdom +6, Health +6 (90000 gp)
???
Periapt of health = 7,500 gp (no +6 or anything)
Periapt of wisdom +6 = 36,000 gp
_Headband of Intellect +7, +100 competence to Spellcraft
Price: 100^2*1,000*1.5 + 7^2*10,000 = 15,490,000 gp (higher than your price)
_Gauntlet of Divine Power (CL 100 continuous), +12 Strength enhancement
I've assumed you're using an intesified "Divine Power" spell though this technically wouldn't change the enhancement bonus to strength.
Price: 11*100*20,000*4 = 88,000,000 gp (way to high) if you don't intensify it (only +6 to strength it's cost is 32,000,000 gp
btw. great idea!
_Cloak of Charisma +30, Epic Resistance +45, Spell Resistance 112 (52315000 gp)
Price: 30^2*10,000 + 45^2*10,000*1.5 + 100*100,000*1.5 = 54,375,000 gp (tip: multiple different abilities cost half as much again if the item take up a slot. You should split this item up.
_Bracelets of Oratory, +100 competence to Perform Oratory
Price: 10,000,000 gp (same)
_Ring of Universal Energy Immunity (2160000 gp)
blah
_Ring of Protection +10 and Ironskin DR 15/adamantine
Price: 400,000 + 2,000,000 gp = 2,400,000 gp (I haven't deemed this multiple abilities, otherwise the price would be 3,400,000 gp)
_Boots of Swiftness, +20 enhancement to Dexterity, double speed, evasion, jumping not limited by height, +20 competence to Balance, Climb, Jump, & Tumble, haste 20 rounds 3/day via command word.
Price: 256,000 - 6^2*1,000 + 20^2*10,000 = 4,220,000 gp
_Trumpet of the Apocalypse (Widened Holy Word, CL 200) (40000000 gp)
I'm assuming this is at will
Price: 10*200*20,000*4 = 160,000,000 gp (again way to high, plus I'm not even sure we're allowed to have items with that caster level. This price is made with the assumption that any spell with a duration less than 1 round/level e.g. instantaneous also gets its price multiplied by four, which would make sense IMO).
oh, and would people (DM-Rocco) stop quoting the entirety of another long post?
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