Session help: split party

hong

WotC's bitch
So, one of the players IMC is going to be playing Garth the battlemage.

Some background.

Last session the party killed Garth's master, a high-level bloodmage. Bloodmages are your classic Black Magic Cultists, with a slight twist: they need blood (vitality) to power their spells. In fact, this bloodmage has been grabbing people off the streets and draining them for a long time. For most of this time, Garth has been his chief lieutenant, helping to do stuff that he finds morally distasteful.

Garth is in fact a very honorable, upstanding man, who just happens to have been saddled with a bad master (think Ghost Dog). In the end he gave evidence in a trial that helped convict the bloodmage, although he still fought against the PCs when they went to take him down. Luckily for him, the mage died, and he escaped.

Garth's statblock is here: http://www.enworld.org/forums/showpost.php?p=1515429&postcount=18

There is thus a lot of potential for ANGST[tm], although I doubt that the player in question would go for that. I think he's a more straightforward, kick-in-the-door, take-out-the-bad-guys type of player. His current PC is a priestess/medic type who generally does the healing and utility spellcasting duties. He was getting a bit frustrated, hence the new character.

At the end of the last session, Garth had dim doored away from the fight which left his master and an NPC party member dead. (The party member was, ironically enough, the priestess's cohort.) I'd like to have at least one or two encounters featuring him alone, so that the player has a chance to kick butt. But I also want to make sure that he meets up with the party eventually.

The question now is, how to play out Garth's entry into the party in a believable and fun way? What sort of adventure can I use? What opponents can I throw against him? Which movies/books/comics can I plunder for inspiration?
 
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use Hansel and Gretel.

looking over Garth's stat block i see he has 0 survival skills outdoors.

he had a need to flee the city/party. so place him in the great outdoors on a path to what he thinks is the next town.

give him enough info to make him want to drop bread crumbs.

and have the party pick up the trail of the bread crumbs.


the path of course leads to a gingerbread house construct or possibly the House Hunter from Dungeon #19 (think house sized mimic). and when Garth goes inside to rest. it starts to devour him.

the party rescues him and they live happily everafter.
 

or Garth has fled to a safehouse to restock on material components and to read thru his master's diary.

he finds reference to a hidden cache of items in the book. and maybe even a handscrawled map.

again he needs help getting there and getting past some of the traps/guardians.

he thinks of the PCs first...considering they defeated his master they must be strong...

he arranges for a neutral meeting to discuss the venture.
 


hong said:
Those are some effin' cool ideas, although I might have trouble tracking down Dungeon 19. :D Thanks!

well you know i have the magazine. ;) give me a holler if you want stats for the House hunters.

i'll keep pondering some more to see if i can come up with more pop culture stuff for other ideas.
 

I don't think I've come across too many situations where a player ended up playing a former NPC villain. That's pretty unique, I have to admit.


If this is the player's idea, I would get the player's feedback on why he wanted to do this. If it's your idea, was there some kind of motivation you had for choosing this NPC, and was the player ok with that decision?
 

die_kluge said:
I don't think I've come across too many situations where a player ended up playing a former NPC villain. That's pretty unique, I have to admit.

Heh.

If this is the player's idea, I would get the player's feedback on why he wanted to do this. If it's your idea, was there some kind of motivation you had for choosing this NPC, and was the player ok with that decision?

Well, it was my idea, because the player didn't seem very happy being the party medic. The feeling I get is that a more direct, buttkicking role would be more his style. I ran it past him, and he said okay.


Hong
 

hong said:
I ran it past him, and he said okay.


you gotta be more direct. walk over to him and hand it to him on a silver platter.

running around him in circles either gets you or him dizzy.
 

... and irony of ironies, the player was sick and couldn't make it for the session. Oh well, we got to play out a little bit more of the developing romance between the knight and the assassin, and the fighter/barb got himself installed in charge of the estate previously owned by the bloodmage.

I now have a party of three fighter types, one ninja, and a horse. This is so weird.


Hong "except for the horse; he's the normal one" Ooi
 

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