[setting help] Science fantasy races

tecnowraith

First Post
I am in he process of creating a science fantasy where technology and magic merge. It's a mix Final Fantasy, Masters of the Universe and other fantasy stories. What I need help is common races for my world. I have so far are humans, robots and talking animals (cause not many rpgs have them). What I want to add are small humanoid race with affinity for technology and a monstrous race. I do not want to reuse standard races like dwarves, gnomes, goblins, orcs or orges or anything from D&D. Also not really want to do furry type races either like feline or canine people that have doe to death.

Any suggestions or ideas? Thanks
 

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I am in he process of creating a science fantasy where technology and magic merge. It's a mix Final Fantasy, Masters of the Universe and other fantasy stories. What I need help is common races for my world. I have so far are humans, robots and talking animals (cause not many rpgs have them). What I want to add are small humanoid race with affinity for technology and a monstrous race. I do not want to reuse standard races like dwarves, gnomes, goblins, orcs or orges or anything from D&D. Also not really want to do furry type races either like feline or canine people that have doe to death.

Any suggestions or ideas? Thanks
There are always Centaurs. Unfortunately, most sci-fi aliens are either furries or humans with funny heads. Insect people are also interesting.
 

Uhh... You have a science-fantasy setting, and you're looking for a small race with a penchant for technology?

...really? Nothing jumps immediately to mind?

[Rodney Dangerfield]Gnome respect...[/Rodney Dangerfield]
 

There are several d20 based Sci-Fi RPGs that have races you could yoink or re-skin for your purposes.
  1. Star Wars
  2. Prime Directive
  3. Traveller
  4. Fading Suns
  5. Gamma World
  6. DragonMech
  7. Dragonstar
  8. D20 Future

And that doesn't even touch the alien races that pop up in supers games...or even standard D&D- Illithids, anyone?

For a race of gearheads, I'd take the Sesheyans from Alternity, with D20 stats in D20 Future, p218. They're size M, but that can be fixed. Besides that, they're multi-eyed winged critters with darkvision who evolved in a low-light environment. As such, they'd make great engineers on a starship since they wouldn't need light to do repair work and they could fly as long as they had an atmosphere, so they'd move quickly.

Now, when you say you want a monsterous race, do you mean something alien?

The Tarn Idoun of Dragonstar are a crystalline life form from whose bodies ioun stones are harvested. They quite alien.

The Hivers of Traveller are radially symmetrical hexapods...think intelligent landlubbing starfish and you're in the right park.

Or do you mean monstrous in terms of being hulking behemoths?

If so, yoink the Wookies from Star Wars, the Vorox of Fading Suns or the Oruks of Dragonstar.
 

So far the ideas I have thought of are gremlins, a new sub-race or variant goblin (but be to much of stealing from WoW) ad a humanoid insect with multiple arms.
 

Well first when I say science-fantasy i mean no space travel at all, i think He-man, final fantasy, and eve John Carter type science fantasy. The Sword and planet sub-genre is what I am going for. And this will not be a D20 rules, maybe mutants and masterminds yet that is not even your standard D20 rules :). I am going for more fantasy/sword ad sorcery with science fiction clothing, a more different take than what Dragostar did.
 

Even without interplanetary travel, I think my suggestion of Sesheyans stands- I can easily envision them flitting around a keep doing minor repairs...or working as the wizard's helper in a cinematic lab with vaulted ceilings full of strange and arcane gear.

Kind of like batlike flying monkeys. With 8 eyes.

They look quite sinister, but their personalities are as varied as any race, with a slight trend towards timidity. Possibly, this comes from centuries of servitude.

The Vorox would be a good stand-in for the Barsoomian giants...they're either oversized size M creatures or size L, and they have 4 arms.

AH! You might check out the mephlings from the Planar Handbook. Essentially, they're like small sized genasi.
 

Goblins work well for the small techno-race. You could mix them up visually by giving them two pairs of eyes, and have one set of eyes have darkvision, and the other dayvision, so that they are always walking around with one pair of eyes closed and one pair of eyes open. They might even have a dual-brain thing going on, so that their 'night-self' is sleeping when their darkvision eyes are closed, and their 'day-self' goes to sleep during the evening, so that they don't actually sleep (and have radically different personalities, depending on 'who'se driving'). They have various dark colored skin tones, in green, blue, red, purple, etc. and usually have blotches, spots or streaks of some brightly-clashing lighter color like yellow, lighter green, etc. on their large bald heads, trailing down their backs, chests and upper arms.

Whatever name they have for their species is either not pronounceable by humans, or varies depending on who you ask, as each 'Grem' thinks of his racial name as being the same as his Clan name, and they have dozens of Clans. So they are called 'Grems,' short for Gremlins. They communicate among each other through unclear means, which involves a ton of super-fast eye-blinking (almost like morse code, with dozens of blinks happening in a second, and both eyes in use blinking independently), hand-gestures with the left hand only (it's considered rude and insulting to 'speak' to someone with your right hand, with even a crippled one-handed Grem using a prosthetic rather than 'talking' to a fellow Grem with his right hand) and occasional changes in coloration (emphasis and emotion, mostly). To other races, they communicate verbally in squeaky voices, or, when annoyed, make rapid-fire gestures with their right hands (a fighting offense between two Grems, but they think nothing of addressing a human that way, knowing that maybe one Human in a hundred knows that it's being insulted, and maybe one in a thousand can 'read' Grem hand-language).

Their ability to rapidly process visual information, as indicated by their eye-blink language and ability to read information from two blinking eyes and a gesturing hand simultaneously, helps significantly when they work with mathematical processes or analytical engines or whatever sort of computers or thinking machines exist in the setting. Not only can they process multiple sources of visual information, they can do so with a single eye, and turn the other indendently to look at something else, leading to the sight of two Grems standing side by side, with a single eye facing the other, blinking furiously, while their far eye looks at the project they are working on. (Grems can communicate with one eye, and even skip the hand gestures, but it dramatically slows down their rate of 'speech.' For any involved discussion, both eyes and the left hand are preferred, or even required, as eye-blinks don't allow for modifiers, such as adverbs or adjectives, only nouns and verbs. You can say 'tool' in eyeblink, but need a hand to say 'red tool.') Amongst themselves, they only use audible speech, in some other language (as they have no spoken language of their own), when the situation demands (both hands full, need to face away from each other, etc.).

Grem have been found in small communities scattered around the setting, but claim to have no idea where they 'came from,' only that it wasn't from around here.
 
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What I want to add are small humanoid race with affinity for technology and a monstrous race. I do not want to reuse standard races like dwarves, gnomes, goblins, orcs or orges or anything from D&D. Also not really want to do furry type races either like feline or canine people that have doe to death.

Any suggestions or ideas? Thanks
Ugnaughts and wookies.

:shrug:
 

For a monstrous race how about mobile, sentient plants? Start with treants.....treents....treeants.....however you spell it, and if that's not enough base their designs on arthropods (insects, arachnids, lobsters/crabs) or weird undersea stuff like hydras.
 

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