Setting survivor?

BigFreekinGoblinoid said:
Freeport is winning the city survivor right now. Leaving off the non-WotC settings doesn't sound like it would serve anyones best interests. I know you need to draw the line somewhere, but many 3rd party campaign settings like Iron Kingdoms, Scarred Lands, Midnight, Dawnforge, Kalamar, Arcanis, Outbound, Freeport and others deserve consideration.
Yeah, but how do you decide which ones make the cut and which ones don't? There's too many and the Survivor round becomes unmanageable.
Ambrus said:
If you do this, can you please just make it a straight up vote?
Make your own straight-up vote poll if you want to see that. It's not terribly difficult. This is all about Survivor style vote-offs.
Vanuslux said:
Oh...and I suggest doing one survivor with official settings and another with unofficial settings...then do a third survivor with the last five contenders of each of the first two.
Hmmm... Maybe that's the way to go. Survive into the final five for official and unofficial settings, then do a third survivor round with the best five from each.

I like it.

So, who wants to help compile the lists of d20 settings?
 

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How about Ptolus? It is a city and a setting.

What I think we should limit it to is settings that were official at one point in TSR's history and settings that use RAW.

Going with RAW would eliminate settings that I like but have very different d20 rules such as:

Green Ronin's
Thieves World
Black Company

Mythic Vistas (Eternal Rome, Egyptian Adventures: Hamunaptra, Testament: Roleplaying in the Biblical Era)
Skull & Bones
The Red Star Campaign Setting

but include all the planescape, ravenloft, etc settings because they were official at one point even if they aren't produced now.....and going with RAW would include Ptolus.
oh and to toss in another setting though it was based on Ravenloft, Masque of the Red Death. It was a distinct campaign setting.
 

Well, first off, I hate the acronym RAW, and I refuse to use any scheme that is based on it. Petty and arbitrary? Yep. But hey--you're welcome to start this thing first, get the jump on me and do it however you like. Second of all, I think it's a bad guide to use, since half of the 2e settings had tons of setting specific rules. Dark Sun doesn't strike me as less different from default D&D than, say, Iron Kingdoms or Midnight.

I do think though, that games built on a d20/OGL engine, but marketed as seperate and complete games themselves rather than as settings for D&D can't make the cut, which handily eliminates all the ones you're listing, so maybe we're actually on the same page and just quibbling about semantics.
 

Alright: Official settings. Any I'm missing?
  • Al-Qadim
  • Birthright
  • Blackmoor
  • Council of Wyrms
  • Dark Sun
  • Dragonlance
  • Diablo
  • Eberron
  • Empire of the Petal Throne
  • Forgotten Realms
  • Greyhawk
  • Hollow World
  • Jakandor
  • Kara-Tur
  • Kingdoms of Kalamar
  • Lankhmar
  • Mask of the Red Death
  • Maztica
  • Mystara
  • Pelinore
  • Planescape
  • Ravenloft
  • Red Steel
  • Rokugan
  • Spelljammer
  • Thunder Rift
  • Wilderlands
 
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Is this just D&D settings that you're looking for? The OP just asks for TSR/WotC settings, which if non-D&D opens up a whole other bunch, among them:

Gamma World
Metamorphosis Alpha
Top Secret/Top Secret S.I.
Boot Hill
Gangbusters
Star Frontiers
Star*Drive
Dark*Matter
Bug Hunters
For Faerie, Queen, and Country
Galactos Barrier
Kromosome
Magitech
Tabloid!
Once and Future King

(Can't believe I forgot to include Dragonlance in my initial list. D'OH!!!!)
 





Thunder Rift was a mini setting that came out around the same time as the Rules Cyclopedia I think. It was a setting in a module format with several other modules coming after it. It had the cardboard minitures and battlemaps for most of the adventures.

Here is a link to it on the Paizo site...
Thunder Rift

Looks like I was too slow...
 

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