I disagree with some of the Midnight posts on here. it is supposed to be tough, harsh & dark, but I do think you can 'win' in the long run. Maybe your win won't be pushing your sword into Izrador's helmet right after he arises (a la Eowyn with the Witch King) , but there are plenty of other ways you can win and defeat Izrador. I mean, in the beginning of Star Wars, Episode 4, things seemed pretty dark as well - Alderaan is destroyed, Luke's aunt & uncle are killed, the group is on the run, barely a step ahead of the Imperials...the rebels are constantly on the move as well, one step ahead of Vader & his troops.
Also disagree on Kalamar. I would suggest flipping through the descriptions of the various nations in Kalamar in the Campaign Setting book and selecting a random page & start reading. If you do that, you're bound to find an interesting plot hook or three on each page. While it may not be epic & world shaking, it is almost always something that can kick start a campaign that can grow into something greater. I will agree that the book is not easy to read cover to cover. However, every time I pick up the book and read a bit, ideas start rushing into my head about how to develop what is a sentence or two in the book into a full blown adventure.