Shackled City Adventure Path

Snarling and wincing at the pain of the wounds he bears, DUgobras raises his sword and slams it down as he says "Pogus live when you come, but...." Just then he slips on a pool of blood at his feet, whose is completly unknown, and drops down hard on the floor lying on his back. Not wasting a moment Aldreneth lunges his blade downward impaling the giant dead center in the throat. Dugobras tries to speak but cannot form words past the blood that is filling up his lungs.

OOC:
Pogus was the only remaining giant left when you came back to the cave the final time.
As for DUgobras, he will die chocking on his own blood in a few rounds if left unaided. (he crit miss and rather than wait to see how the rest of his round goes I just rolled the AoO)
 

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Aldreneth plunges his blade into the Giant's heart, finishing him off. After removing it, he turns to Laguz. "Shall we go see if there are any other Giants here or shall we gather our comrades and leave?"
 

Laguz floats over to Aldreneth, "I don't know about you but I tire of these creatures. I would profer hand to hand combat. But one swipe from these things and I am toast... I really wish I had the skills and training that other monk had." Laguz shakes his head disappointed in his own abilities. Throughout this entire trip he has needed to rely solely on his energy skills, and not his physical skills.
 

Leaving

Well, as much as I hate to do this...I am going to be leaving this game. I really like Slitz and had high goals. But, lately things haven't been going so good.

I guess what really did it was the fact that the giant entrance took so many tries to 'conqure' it, got humiliated and 1-up'ed by NPC's, and then taking forever to get back into the game. I dread continueing on, not because of the giants...but because of the fear of running into more situations that just can't be won (which, seems to be a pattern of impossible battles with this campaign).



So, good luck everyone and it was fun to game with you (especially Laguz).
 

OOC: don't leave quite yet... I am sticking it out with hopes that things lighten up as well... I agree that we seem to have been overwelmed... if we could bump our characters up and ease up the difficulty, maybe the game can pick up some more... what do you think DM?
 

OOC:
I think that giants are just a pain to fight period. The group as a whole is alittle lower level than whats suggested because your gestalt. That gives a lower hp count which hurts that much more against giants high damage output. That is the reason I had the npc group kill all that remained of them (They had reasons to be here to begin with and so it was easy to tie eradication of giants into that). The group would have eventually killed all the giants but it would have taken a few more incursions to do so (A process that could have taken a month at pbp pace). So instead of dooming the group to a long fight with giants I chose to end it completely and move on with the story (The group used was also abit of foreshadowing of possible events to come much later in the game should I chose to emplor them).

As for the bumping up of characters, I haven't calculated xp yet but I do believe you all are close to a level up if not past it by now. I planned on calculating it and awarding it soon (haven't decided weather to do it when you next rest or after the next part of the story that should be a short part). I'm just waiting on a unanimous decision as to weather the survivors are going to search the cave or leave to rest.

I forgot to ask Slitz this past weekend if he wanted to wait till he was raised, or to just play the different char he has been talking about. That may be a moot matter at this point though.
 

Laguz said:
Laguz floats over to Aldreneth, "I don't know about you but I tire of these creatures. I would profer hand to hand combat. But one swipe from these things and I am toast... I really wish I had the skills and training that other monk had." Laguz shakes his head disappointed in his own abilities. Throughout this entire trip he has needed to rely solely on his energy skills, and not his physical skills.

"I think that if there were more combatant Giants within this area, then this Giant would have brought more of them with him to avenge the fallen. If anything, I suspect we may see a couple of female or child Giants, but that should be about it. When we leave this place, I would prefer never to have to return," Aldreneth says.

He then casts Lesser Vigor on himself.
 


Laguz shrugs, "I guess we can look around a bit. But if we run into another horde you might find yourself alone, Buddy," he says with a smile. "What should we do with the lizard? Doesn't seem right to leave him here... all we would be doing is leaving these guuys more food."

ooc: never played gestalt before, so I am not sure how it works. so far, thoguh he may have more powers to chose from. Laguz can still only use one set at a time.... sort-of
 

OOC:
Its hard to measure gestalt vrs non-gestalt accurately, but essentially its the added number of abilities that make you more powerful even though your still limited to the same number of actions per round.

The general idea of the story seems that your gonna search for more giants and then leave. I'll post tomorrow on what happens with that.
 

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