Shackled City - Chapter I

"Yes, go. You will be safer and more useful at the church. Perhaps the locks can be fixed. We will guard this door, and venture down again tomorrow in search of your familiar."

Raven shoos the locksmith out with Orpheus.
 

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Although frustrated with the others, save the female rogue, Zeric knew that if the others believed they were beaten and exhausted, then they would act as accordingly. Keeping his mouth shut, Zeric followed the others back up the stairs and waited until they had left before turning to face Raven.

"While I do not know if those creatures will try to come up tonight, I know that they will more than likely be aware of our presence when they notice their missing companions. As such, we must be more careful when we return, as they have the advantage of knowing the territory we are entering."

Closing the door leading down to the gnomish city, Zeric looked for anything he could bar the door with before attempting to get some rest.
 

Keygan runs about the shop gathering a few provisions for himself before bidding those staying farewell, as he sets out for the protection of the church.

Zeric was able to push some furniture in front of the secret door to hold back any possible intruders.

The church does have a few rooms for those that wish to stay there as well. Healings on-site will be free as you are performing a service for the church, and healing supplies to take with you are on 20% discount.

OoC: Bedtime! So, who's got the first watch? ;)
 
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ooc: Zeric is fine with first shift, and if Raven does not object to him having it, Zeric could use the crossbow as at the moment, all he has is the morningstar.

IC:

After the last piece of furniture was placed in front of the door, Zeric turned to face the female half-orc.

"You were wise in wishing to press on, and it is a shame the others did not share your dedication. I will take the first watch so you can rest, as I am sure the gnome's bed will be better than the floor, and if he knows what is wise, he will not speak a word on your using it."
 
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Raven

"Very well." Raven makes sure the front door of the shop is also closed and locked. She tries to find some bedding to pull into the room where the secret door was. "They'll make noise getting through that door, I would think." She says to Zeric. "Perhaps we could both rest. Otherwise, wake me when you are tired." Shedding her armor, she lies down with her morningstar in easy reach.
 

Zeric takes the first watch for the night, and the party switches off at regular intervals. The night is surprisingly uneventful, except for occasional scratching noises, which can be heard through the barricaded door. Everyone awakes in the morning, fully rested, and those needing healing receive it from the church.

OoC: Is anyone purchasing anything from the church before heading back down?
 

Zeric eyed the door throughout the night and knew as the scratching noises began that whatever advantage the party might have had left them now.

~We might as well walk down there with a crier announcing our presence...~

Searching through the gnome's shop/home until he found something for both Raven and himself to eat, he nodded to the door as they shared their meal.

"A silver to a copper that as soon as we get on the steps heading down, those sneaky bastards attack in mass. Its what I would do if I was in their place..."
 

After a night of meditation Elyas feels refreshed and more confident to face the horror of the tunnel system under Cauldron.

While making his way back to the locksmith’s shop, he takes his time to fill up his waterskins with fresh water.

On arrival at the locksmith shop.
“So, did you guys encounter any problems during the night?”
“I suggest that we explore the newer tunnels first, so that we may have a better understanding of our surroundings.”


ooc: I updated the map for your viewing pleasure. :)
Map
 
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After everyone is gathered and descends back into the enclave, scouting out the two tunnels and which rooms they end up in is not a hard task. What does seem out of the ordinary though is how quiet it has become down here since your first trip. It almost seems like whatever knows that your down here is deliberately avoiding you in areas you've already explorered, but for why is anyone's guess at the present time.

Of greatest note of all the tunnels explored is the discovery of a small 10x10 room not marked on your map. Apparently one of the many secret rooms this old city keeps hidden from those who explore it's ruins.
 
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Raven

Raven concurs with Zeric's assessment. "We will be cautious upon re-entry. We might even consider baricading this door further, and exporing other angles. We know the guild is involved.

After seeing the complete lack of resistance that morning in the tunnels. "This is a good sign, Zeric. They fear us. This means they are weak. If they are truly allied with the guild, then they are not weak, though. Perhaps they merely need more time to organize resistance. Then again, there is no honor among thieves. They are probably only tenuous allies, at best."

Raven will search around what the discover. Is there anything in the new room found? Any clue as to its purpose?
 

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