"Shadow Chasers" Adventures - Any good ones?

reveal

Adventurer
I am going to start a d20 Modern campaign. I have RPGObjects' Blood and Relics and am planning on using that. I am planning on running a "Shadow Chasers" type game. Are there any good adventures (free or otherwise) that I could use?

Thanks for any advice! :)
 

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Couple of suggestions:

1: Come for the Reaping by The Game Mechanics. It's an adventure... sounds pretty close to what you want.

2: It's not an adventure, per se, but Modern Backdrops by RPGObjects. We wrote and edited this with the Shadow Chasers sort of game in mind (particularly the towns of Rio Hevrir, and Delora Valley). While we included plot hooks and ideas for much more than just Shadow Chasers... it's where we were coming from.

Blood and Relics is a great product for a low FX Shadow Chasers type game.
 

reveal said:
I am going to start a d20 Modern campaign. I have RPGObjects' Blood and Relics and am planning on using that. I am planning on running a "Shadow Chasers" type game. Are there any good adventures (free or otherwise) that I could use?

Thanks for any advice! :)

I've found that the free introductory adventure in the d20 modern core rule book really is a good one. With just enough personal flavor, your players should enjoy it.
 


I've run a couple of these as one offs for a group i have that is interested in d20M but is currently playing excalibur (yeah vig!). some seem to have promise. some are for UA, some straight up, and others can very easily be fitted into a shadow chasers campaign. even the UA ones, with some alteration. looking forward to getting a d20M campaign going and maybe using them more.

zen
 

Having bought Modern Backdrops, I can confidently say it'd be useful for you running Shadow Chasers. It's not just maps; it has adventure hooks and sample enemies for a variety of different levels.

I'd consider starting with the sample Shadow Chasers adventure in the main book (with the zombie on the bus), then one or two of the free low-level adventures off Wizards' site, then link in some of the Modern Backdrops bits.

Also, Dark*Matter is only $5 on rpgnow.com, and while you'd have to do conversions of the material, there's a conversion article on Wizards as well. I think "Exit 23" is a great introduction for a Shadow Chasers style campaign, personally; just play up the mystical side of things and downplay the X-Files stuff.
 
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