Whizbang Dustyboots
Gnometown Hero
Mass combat rules are coming in the Western Reaches GM's Guide.That said, there also aren't rules for "heroes leading armies". The GM needs to improvise that stuff. The same with...
Mass combat rules are coming in the Western Reaches GM's Guide.That said, there also aren't rules for "heroes leading armies". The GM needs to improvise that stuff. The same with...
Sieging a castle, firing a ballista at a dragon, or the rhythmic beating of of drums to build up to ramming speed as the distance to an enemy ship closes may be outside the scope of a typical dungeon crawl, but I do not feel that those things should be outside of what is possible in a medieval-ish fantasy adventure story.
Yeah, that's how I handle it, and it works fine. Backgrounds, classes and sometimes races can justify advantage on a roll, IMO.I am a total newb regarding shadowdark.
However, skills are essentially ability check dc
If it makes sense for the background, give advantage. Seems this would lend itself to application in most novel situations including piloting a ship if you are a sailor?
If it was the this shadowdark novice, I would just say no need to overcomplicate it![]()
Because of how swingy it is with no proficiency, I make a real effort to limit calling for rolls in SD. A lot of time, maybe even most, "your background gives you advantage" is better served with "you do it, now what?"Yeah, that's how I handle it, and it works fine. Backgrounds, classes and sometimes races can justify advantage on a roll, IMO.
Yeah, I am more and more in the camp of only calling for rolls in very specific circumstances (the three-part test rule). Rolling all the time in 5E, as the game designers seem to want to happen, feels pretty silly as a result.Because of how swingy it is with no proficiency, I make a real effort to limit calling for rolls in SD. A lot of time, maybe even most, "your background gives you advantage" is better served with "you do it, now what?"
I guess my question is does it really simulate more effectively? Especially for a fantasy game?Yeah, I am more and more in the camp of only calling for rolls in very specific circumstances (the three-part test rule). Rolling all the time in 5E, as the game designers seem to want to happen, feels pretty silly as a result.
...doesn't that three part test come from the 5E rules? I feel like "roll for everything culture" is like a self-reinforcing meme, growing out of jokes about how 3E handled skills.Yeah, I am more and more in the camp of only calling for rolls in very specific circumstances (the three-part test rule). Rolling all the time in 5E, as the game designers seem to want to happen, feels pretty silly as a result.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.