mysticknight232
First Post
This is a class I've asked questions about in the past. I am finally going to get to play one in the DS setting in t-minus 32 days and counting!!
Anyway, I want to clarify the "splash" healing affect. One "ally" adjacent to your SC means it CANNOT be me because I cannot be my own ally. Is this correct? I'm just trying to figure out ways to guarantee I'll always take advantage of the extra healing since it's such a unique way to deliver it. But I'm pretty sure the rules state that I cannot be my own ally, therefore I can target myself with the power i.e. allowing me to spend a healing surge, but I cannot target myself with the splash healing affect even if I'm the only one adjacent to my SC. Thanks for the help.
Anyway, I want to clarify the "splash" healing affect. One "ally" adjacent to your SC means it CANNOT be me because I cannot be my own ally. Is this correct? I'm just trying to figure out ways to guarantee I'll always take advantage of the extra healing since it's such a unique way to deliver it. But I'm pretty sure the rules state that I cannot be my own ally, therefore I can target myself with the power i.e. allowing me to spend a healing surge, but I cannot target myself with the splash healing affect even if I'm the only one adjacent to my SC. Thanks for the help.
Healing Spirit
KEYWORDS
Healing, Primal
Minor
ACTION
Close burst 5
RANGE
ATTACK
ATTACK
You or one ally in burst
TARGET
5
vs
DEFENSE
DEFENSE
Effect:
The target can spend a healing surge. If the target
does so, one ally adjacent to your spirit companion, other
than the target, regains 1d6 hit points.
Level 6: 2d6 hit points.
Level 11: 3d6 hit points.
Level 16: 4d6 hit points.
Level 21: 5d6 hit points.
Level 26: 6d6 hit points.
does so, one ally adjacent to your spirit companion, other
than the target, regains 1d6 hit points.
Level 6: 2d6 hit points.
Level 11: 3d6 hit points.
Level 16: 4d6 hit points.
Level 21: 5d6 hit points.
Level 26: 6d6 hit points.
Special:
You can use this power twice per encounter, but
only once per round. At 16th level, you can use this power
three times per encounter, but only once per round.
Unarmed: +0 attack
only once per round. At 16th level, you can use this power
three times per encounter, but only once per round.
Unarmed: +0 attack
ADDITIONAL EFFECTS
CLASS Shaman LEVEL BOOK PH2