Shaping a Flesh to Stone statue

Wesley

First Post
A strange thought crossed my mind and I was wondering if it would work.

A person is turned to stone via the Flesh to Stone spell, shortly there after someone (cleric, wizard, etc) with Stone Shape and high ranks in Craft (Sculpt Stone) decides to alter the statue. Once he's complete he uses Stone to Flesh and changes the statue to whatever shape he had put them in- what happens?

Does the person revert to their normal form?

Stick to the shape the sculptor gave them?

What about changing races- does a form human to Dwarf gain Dwarven abilities? A Dwarf changed to human do they lose their Dwarven abilities?

What about stats? Stay the same? Altered by the new race? Re-roll? Go to the average of that race?

Not to worry this has not, and will not be in any campaigns controlled by me, I just thought of it and was curious.
 

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I'd say you have 2 logical choices: Either their appearance changes to match the sculpted shape, or the sculptor removed what amounts to the person's flesh and skin with his sculpting and the person comes back flayed alive and dying/dead...
 

I would treat it as the subject now appears to be a dwarf but has none of the racial traits or knowledge, not treated as a dwarf for any effect, treat them as if they are still what they were born as

A female elf walks over to this human and sits down. The human asks who she is, she replies Harsk Ironbeard. The human goes, I know a dwarf by that name, she replies, yeah, Im him.
 

I'd say whatever was stone shaped becomes useless meat, disfiguring the victim, possibly fatally depending on what flesh was shaped. Think Sci-fi teleporter malfunction, a swirl of bone, muscle, blood and skin.

I'd say Heal ought to have the juice to undo the trauma if it is not instantly fatal upon the victim returning to flesh.
 
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the sculptor removed what amounts to the person's flesh and skin with his sculpting and the person comes back flayed alive and dying/dead...

This is the most logical answer to my mind. Stone shaping them would horribly disfigure or kill them when/if they are returned to living flesh.
 

Under 1e, you'd roll your system_shock% for survival ...

so now days, I'd suggest rolling your Fort save for survival. If so, the result would have the permanent non-magical appearance of its new form, but none of the inherent knowledge/skills. Likewise feat(s)/training would need earned to effectively use any newly gained extra limbs/wings.

Additionally, I'd suggest a Wis save to remain sane from the experience if any major changes are imposed: racial, extra limbs, wings, etc; although perhaps allowing the +intelligence modifier to the roll as well if the subject had been willing and prepared for the intended results.
 

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