pukunui
Legend
Hi all,
The new MM has unlocked for me on D&D Beyond, so I've been looking through it. I thought lycanthropes might warrant their own thread.
Art by Slawomir Maniak.
I was expecting them to get the regeneration trait that late-stage OG 5e lycanthropes have had, but no! They've got nothing!
Firstly, there is no lycanthropes section, and no sidebar on how to handle PCs as lycanthropes. The individual monsters are listed alphabetically in the book, and since they all start with "were-", they are all together in one place.
Let's use the Werebear as an example:
WEREBEAR
It now has a flat AC of 15 but still has the same HP (135). It has lost its damage immunities but has gained darkvision. Its ability scores are the same as before. Its Perception is still +7, but it has lost its Keen Smell trait. It's still a CR 5 creature. It's Shapechanger trait has changed into the Shape-Shift bonus action but is functionally the same (although the Shape-Shift action doesn't specify that the creature reverts to its true form when it dies).
As for its attacks, the 2024 werebear can still make two attacks - handaxes or rend in any combo depending on what form they are in. They can replace one of these attacks with a bite attack. The attacks are all still +7 to hit, but they all do a little bit more damage (e.g. 17 for the bite instead of 15).
The bite attack still imposes a DC 14 Con save vs being cursed. In the 2024 version, the curse doesn't kick in until the target drops to 0 hp, at which point it becomes "a Werebear under the DM’s control and has 10 Hit Points."
EDIT: Here's the flavor text for the werebear: "When threatened or compelled by magic, werebears shape-shift from their humanoid forms into mighty bears or hybrids of those two forms. They scare off or sabotage those who threaten the wilds, and they frequently aid Fey, druids, or spirits of the wilderness, as many owe their magical nature to such forces. Werebears take the shape of bears common to the regions in which they dwell, with brown and polar bear forms being common."
WEREBOAR
WERERAT
WERETIGER
WEREWOLF
What do you think of this new approach? Personally, I would have liked something that is a nod to the classic silver vulnerability. That being said, WotC did remove the silvering of weapons from the new PHB, so I guess they really don't want that to be a thing anymore. (EDIT: I see that silvered weapons are now a common magic item in the new DMG that deals extra damage to shape-shifters on a crit.)
The new MM has unlocked for me on D&D Beyond, so I've been looking through it. I thought lycanthropes might warrant their own thread.

Art by Slawomir Maniak.
I was expecting them to get the regeneration trait that late-stage OG 5e lycanthropes have had, but no! They've got nothing!
Firstly, there is no lycanthropes section, and no sidebar on how to handle PCs as lycanthropes. The individual monsters are listed alphabetically in the book, and since they all start with "were-", they are all together in one place.
Let's use the Werebear as an example:
WEREBEAR
It now has a flat AC of 15 but still has the same HP (135). It has lost its damage immunities but has gained darkvision. Its ability scores are the same as before. Its Perception is still +7, but it has lost its Keen Smell trait. It's still a CR 5 creature. It's Shapechanger trait has changed into the Shape-Shift bonus action but is functionally the same (although the Shape-Shift action doesn't specify that the creature reverts to its true form when it dies).
As for its attacks, the 2024 werebear can still make two attacks - handaxes or rend in any combo depending on what form they are in. They can replace one of these attacks with a bite attack. The attacks are all still +7 to hit, but they all do a little bit more damage (e.g. 17 for the bite instead of 15).
The bite attack still imposes a DC 14 Con save vs being cursed. In the 2024 version, the curse doesn't kick in until the target drops to 0 hp, at which point it becomes "a Werebear under the DM’s control and has 10 Hit Points."
EDIT: Here's the flavor text for the werebear: "When threatened or compelled by magic, werebears shape-shift from their humanoid forms into mighty bears or hybrids of those two forms. They scare off or sabotage those who threaten the wilds, and they frequently aid Fey, druids, or spirits of the wilderness, as many owe their magical nature to such forces. Werebears take the shape of bears common to the regions in which they dwell, with brown and polar bear forms being common."
WEREBOAR
WERERAT
WERETIGER
WEREWOLF
What do you think of this new approach? Personally, I would have liked something that is a nod to the classic silver vulnerability. That being said, WotC did remove the silvering of weapons from the new PHB, so I guess they really don't want that to be a thing anymore. (EDIT: I see that silvered weapons are now a common magic item in the new DMG that deals extra damage to shape-shifters on a crit.)
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